• U.S. publisher Fantasy Flight Games has posted both quick-start rules and a comprehensive reference book in English for Michael Menzel's Legends of Andor.
• In addition to placing a December 2012 release date on the long-awaited Race for the Galaxy: Alien Artifacts, U.S. publisher Rio Grande Games has announced a number of titles with Q2 2013 release dates, including the related game Roll for the Galaxy from Wei-Hwa Huang and Thomas Lehmann. Not many official details have been released about this game, which was first mentioned publicly at least 2.5 years ago. Here's the brief description from RGG:
-----–Piñata, from Stephen Glenn, with this game being a new edition of Glenn's Balloon Cup with his original theme for the design.
-----–BOXCARS, from Robert S. Erickson and Thomas F. Erickson, Jr., with this game being a new edition of Rail Baron "with the original name, a few small changes, many new play options, and a second map – in addition to the map of the U.S. rail system". (Update, July 29, 2013: So really it's the original edition of BOXCARS, and I've now added it as a version on that game page.)
-----–Cinque Terre, from Chris Handy, which has been in the BGG system since April 2012 and bears this description:
In this game of strategy, players compete to sell the most valuable produce in the five villages. Players act as farmers and operate a cart in which they will harvest produce and deliver them to the five villages to sell. Additionally, players will compete for Produce Order cards, which reward Lira points for selling desirable produce in specific villages. Players track sold produce in each village using their Fulfillment Cards. The winner is the player who gains the most Lire by selling valuable produce, gaining popularity in the villages, and fulfilling Produce Orders.
A Fool's Fortune is a two-player card game in the tradition of Rummy in which players race to make sets – but with several wily twists. Found within the deck of 77 unique cards are five suits of Fortunes and a host of talented characters for players to put to use.
-----–IC Squared, a tile-placement game bearing a primitive computer theme in which players want to complete circuits and capture bugs.
-----–Zomboozle, another take on the zombie genre but with aliens thrown into the pot as well; players are neighborhood captains who want to attract fleeing humans to their neighborhoods, then help them escape from danger.
-----–Theme Park, which is described in some details as follows:
Each turn in Synergyland, players place their differently skilled executive pieces on the various company spaces to claim resources, attractions, shows, marketing opportunities and other items that will help build out their park so they can grab the highest attendance and revenue when the tourists are distributed throughout the year. Each year, different factors will affect the company as a whole, new marketing campaigns and brands will be developed that executives may or may not want to harness to drive the masses to their parks. But the trick to getting more value out of your company executives is that the more they collaborate, the better the synergy. When more than one executive is placed on a specific location, they generate more of an advantage, a more valuable park addition or a greater marketing campaign or they just make the item cheaper in the long run – although there are certainly some times when too much help means too many ideas...so be careful to get into that "sweet spot" for collaboration.