The winner of the DSP is determined through votes by the public, whether game players, retailers, designers, or those who randomly stumble across the site. Voters submit a list of up to five games, with the top game receiving 5 points, the second one 4 points, etc. The top ten vote-getters for the 2012 DSP were:
1. Village, by Inka and Markus Brand (eggertspiele)
2. Trajan, by Stefan Feld (Ammonit Spiele)
3. Hawaii, by Greg Daigle (Hans im Glück)
4. Ora et Labora, by Uwe Rosenberg (Lookout Games)
5. Helvetia, by Matthias Cramer (Kosmos)
6. Targi, by Andreas Steiger (Kosmos)
7. Kingdom Builder, by Donald X. Vaccarino (Queen Games)
8. Vegas, by Rüdiger Dorn (alea)
9. Africana, by Michael Schacht (ABACUSSPIELE)
10. Santa Cruz, by Marcel-André Casasola Merkle (Hans im Glück)
My guess, based on no inside information, is that the heavyweight trio of Trajan, Hawaii and Ora et Labora split the votes of heavyweight game fans, while Village was the solid middleweight choice and threaded the needle to take the prize. That said, I've played Village more than each of those other three games, so perhaps lots of other voters are just like me and Village landed on the top of their lists naturally.
Schmidt Spiele's publication of Hayato Kisaragi's Grimoire won the "Goldenen Feder" for best rules, and designer Wolfgang Kramer won a special prize for lifetime achievement.
• In other award news, the nominees for the Premio Juego del Año – the game of the year award in Spain – have been announced, and they are:
—Hanabi, by Antoine Bauza (Cocktail Games – Asmodée Ibérica)
—Kingdoms, by Reiner Knizia (Edge)
—La Villa, by Inka and Markus Brand (Ludonova)
—Santiago de Cuba, by Michael Rieneck (Ludonova)
—The Island, by Julian Courtland-Smith (Asmodée Ibérica)
The winner will be announced October 13, 2012. Hope the Brands have more room on the mantle for another trophy...
• French publisher Gigamic reports that Blaise Muller's Quarto! has now sold more than one million copies. That's a lot of wood!
• The Gigamic release Color Pop from Lionel Borg is now playable on Board Game Arena.
• Oliver Kiley blogs on BGG about "modes of thinking" in games – that is, what kind of thoughts, decisions, and considerations players need to make in a game and the associated mental resources needed for those actions – with his three modes of thinking being spatial, economic, and intuitive.
• Boing Boing covers Monopoly: Alan Turing Edition, due out late in 2012 from Winning Moves Games. Best comment in the post: "The real question is: Is this version of Monopoly NP-complete?"