• Lorien Green has launched a Kickstarter project for Going Cardboard, a documentary about modern board games that is scheduled for a 2011 release. The promo clip on the page includes bits from BGG's Derk Solko, designer Stephen Glenn and mega-collector/super game fan Sheila Davis. Of special interest to gamers, Green notes, "the DVD packaging will include a new designer board game from famed designer Reiner Knizia". Other designers interviewed for the documentary include Klaus Teuber, Donald X. Vaccarino, Friedemann Friese and many others.
(Disclosure: Lorien is a friend, and I voluntarily assisted her with designer contacts, travel to Spiel, and other matters. I was *gulp* also interviewed for the movie, but I've yet to view any segments other than what's been made available to the public and have thankfully not yet seen myself on film. I've also shied away from watching Under the Boardwalk since I appear in that movie, too. Maybe I should stop participating in such projects...)
• German site Spielkult.de is holding a simple contest with three copies of Die Burgen die Burgund up for grabs.
• Spiel des Jahres winner Dixit is coming to iPhone and iPod Touch in April 2011, courtesy of French company Toboco.
• French publisher Funforge has launched a new site – Funforge Digital – which highlights its efforts to release digital versions of its games, starting with Isla Dorada and Illusio – both of which are being developed for PC and Mac, in addition to the expected iPad version. (HT: Jeux sur un Plateau)
• Asmadi Games has produced more copies of Sixis, a dice game from Chris Cieslik in which players want to claim point cards by rolling dice – and saving results, and rolling more dice, etc. – with points being totalled over a number of rounds or the game being played to a specific point total. Sixis is currently available only through the Asmadi Games website.
Tied in with the new edition of Sixis is the debut of 36Dice.com, a website built around a game system called "36-Dice" of which Sixis is (retroactively) the first example. 36-Dice is both the name of the game system and a list of components, specifically six dice in six colors: Red, Blue, Green, Purple, White, and Black. Says Cieslik, "The idea behind the 36-Dice system is to create lots of games you can play with them. Some will be pure dice games; some will require a small number of other components (like the 18 cards in Sixis)."
Cieslik continues, "36-Dice is a system open to everyone! You can make games for free or for profit, and you're welcome to use the 36-Dice logo on packaging. You're even welcome to package up 36 dice in those colors and sell them yourselves." Head to the website above to sign up for a mailing list related to 36-Dice, whether you want to design dice games or just play them.
• In semi-related news, Asmadi Games is looking for U.S. investors.
• After much time away from the keyboard, Mike Siggins has a new blog post on Funagain, one that includes two years of Sumo awards, highlights of games played during 2010, and a stinkbomb aimed at Innovation, my favorite game of the past 24 months, if not longer. You just need to play the game a few dozen more times, Mike!