Aside from abstract two-player games, like the Gigamic line that can be found everywhere, bluffing and hidden identity games are clearly the most popular. Dej, the perfectly legal and authorized Persian version of my Citadels has quickly sold a first 8,000-copy print run, and a second print run of 5,000 copies just hit the shelves. I know many western publishers who would be happy with such numbers.
Their dream is to get a game published in the west, and some of them are considering a trip to Essen. In order to be noticed by European publishers, I suggested they play the exotic card and I told them to start from a typically Persian theme. I suggested cats, which I suspect are the true masters of Tehran, and was expecting carpets, since I had already been shown a Persian carpets prototype. I got two games about Taarof, the Persian politeness rules, which seem to be as sophisticated as the Japanese ones. The most exciting project, ambitious but unfinished at the end of the day, was one about Qanat, the old irrigation system bringing water from underground wells, which gave the English word "canal".
• In his article, Faidutti highlighted a few titles from Iranian publishers Reality Game and Dorehami Games, both of which will be at SPIEL '19 (booth 5-E106). One problem: U.S. sanctions on Iran have meant that no German company is willing to accept a shipment of their games:
No comments! pic.twitter.com/yPa2DVsPAs
— RealityGame.me (@RealityGameme) September 7, 2019
As a result, representatives from those companies will be forced to bring games to SPIEL '19 as luggage, which means that they will mostly bring copies only for those who have already preordered:
Thanks to @SPIEL_Messe for all their supports.
— RealityGame.me (@RealityGameme) September 9, 2019
Please pre-order by messaging us:
1. Zaar 75€
2. King Thief Minister 15€
And the way to contact.
Therefore we can manage logistics.
Thanks for your support.
You can check the games on https://t.co/zQk9lE4A6w https://t.co/GDELsjRci1
Should you be attending SPIEL '19 and want to know more about the boardgaming scene in that country, attend the "Board Games in Iran" panel on Saturday, October 26 at 13:00 in the Saal Berlin conference room.
• On his personal blog, Renegade Game Studios owner Scott Gaeta writes about publishing games based on existing IP:
• If you've wondered what game designer and former Asmodee North America CEO Christian T. Petersen was up to since he left ANA at the end of 2018, feel free to take a gander at Strange Stars Entertainment, which Petersen describes as "a venture capital company with an emphasis on incubating its own ventures". In more detail:
• Incubation of our own business ideas, forging new ventures that excite, delight, and bring people together.
• Investment in seed or early stage companies with extraordinary stories, product, and talent.
• Acquisition, creation, and management of intellectual property (stories, worlds, characters, and concepts).
• From time-to-time we may agree to outside consulting projects, partnerships, asset/inventory investments, and such, provided such projects are sufficiently strange to shine in our sky.
•••
Strange Stars is a small organization consisting of hand-picked individuals at the top of their fields. Between our staff and partners, we have decades of experience in consumer products, commercial production, retail, distribution, software, commercial storytelling, M&A, IP licensing, and creative development of proprietary entertainment brands.
Every day we enthusiastically engage in world-building, story creation, design, artwork, technology development, R&D, new business incubation, and management of our holdings.