Links: Gamecentric Crowdfunding, Two Release Dates for Alderac & Games Killed by the iPod

Links: Gamecentric Crowdfunding, Two Release Dates for Alderac & Games Killed by the iPod
From gallery of W Eric Martin
• Tom Curtis at Gamasutra writes about Gambitious, a new crowdfunding site devoted solely to games – albeit video and computer games from the look of projects already underway and the nature of the site itself. An excerpt:

Quote:
It's a service catered specifically for game creators, and it plans to differentiate itself by offering equity-based crowdfunding in addition to Kickstarter's donation-based model.

The equity-based funding model allows interested parties to buy a stake in a project of their choosing, and if all goes well, they'll take a cut of its eventual profits. Until the American JOBS Act is enacted by the SEC, however, this functionality is only available in Europe, but the Gambitious team thinks it'll provide a great solution for lesser-known developers or those with large-scale projects.
After all, no one's going to be enticed with equity in a 3,000 copy print run of a board game – or will they?

Board Game Publisher: Alderac Entertainment Group
• In a May 2012 BGGN post, I mentioned that in the U.S. new titles from Queen Games after June 15, 2012 will be available via brick-and-mortar game stores two weeks before they appear at online retailers. Turns out that Alderac Entertainment Group is doing the same thing. As reported on ICv2, AEG now applies two release dates to new products: one date for sales in-store in B&M locations, and a second date 2-3 weeks later for online sales, whether from B&M locations or online retailers.

• And speaking of Alderac, 2d6.org recently interviewed AEG's Todd Rowland, Edward Bolme, and Jeff Quick about upcoming releases and the company's outlook for the future.

• Designers Jay Cormier and Sen-Foong Lim have blogged about four games they anticipate receiving contracts for in the near future, a possible German-language version of Belfort, a Belfort expansion, and more. Geez, guys, leave some room on the game store shelves for others, will ya?

• On his GamerChris blog, Chris Norwood writes about "Games that my iPod Ruined!", those games being Roll Through the Ages, Ascension, and Elder Sign – not that they were all ruined for the same reason, mind you.

• Following the appearance of modern games in math homework, I present Games in Unusual Places II: the presence of Wasabi on an episode of the BBC series Grandma's House, starting at the 4:00 mark and featuring a male stripper, stolen champagne, and a lack of crying:


(HT: Josh Cappel)

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