Garphill Games Heads to the South Tigris for Its Next Trilogy

Garphill Games Heads to the South Tigris for Its Next Trilogy
In a 50-minute video presentation, designers Shem Phillips and Sam MacDonald have presented an overview of their next trilogy of games from Garphill Games, a trilogy that will start with the release of Wayfarers of the South Tigris in 2022.

Board Game: Wayfarers of the South Tigris

Here's an overview of this 1-4 player game that plays in 60-90 minutes:
Quote:
Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?

The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, politics, and trade. As they make discoveries, players want to quickly journal their progress. The game ends once one player has journaled enough to gain membership in one of the three guilds.
The games in the South Tigris trilogy will use dice, in MacDonald's words "in fun and hopefully unique interesting ways". In Wayfarers, which MacDonald compares to Viscounts of the West Kingdom in complexity, you place dice only on your own player board, and an upgrade board that has six columns, one for each pip value on the die, is equipped with camels, ships, telescopes, and other instruments. When you roll a value, you get to use the items assigned to that value. The game also involves worker management and placement, with players able to collect workers from shared areas.

You can find a short summary of all three titles — each of which will contain a solo mode — and teasers for the next two titles in Garphill's "Ancient Anthology Series" (the first two being Raiders of Scythia and Hadrian's Wall, and the third being a solo-only campaign game set in China) here thanks to BGG user Technik.

From gallery of W Eric Martin

For more details, you can watch the presentation yourself, which begins at the 4:30 mark:

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