The game's on the table, yes, with the cards showing who's winning right now and the scoresheet showing who's winning in a larger sense, but the game is also above the table, with you trying to figure out what others are trying to do, with you pondering what they can do. Good card games involve hand management, a term we record in the BGG database, but they also involve risk management and deduction and bluffing and pressing your luck and memory — so many skills come into play in a game created from the simplest of components, and hundreds upon hundreds of these games exist. So much variety, all at the whims of their creators.
ReCURRRing from the Japanese design/publisher group team SAIEN is yet another of these creations, with this being a shedding game, a game in which you want to rid your hand of cards before anyone else, and while you and I have seen dozens of games like this before, we haven't seen precisely this game, with its simple twist of you being forced to pick up whichever cards you play over — a small change that puts your head in knots as you ponder how to stay in a round and make progress and somehow, unbelievable as it might sound, give yourself a shot at winning.