Here's an overview of the setting and how to play:
Namma Bengaluru — or "Our Bengaluru" as translated from the native language Kannada (which is pronounced "Kun" like in "gun" and "nada" like "na-da") — is a game inspired by the publisher's hometown of Bangalore, India.
In the game, you plan and build neighborhoods in the city of Bengaluru. To start, you have a hand of two tiles (with tiles coming in five types) and a neighborhood card that shows a way to score points. On a turn, you either play a tile into the city, matching tile types or roads to do so; swap the tiles in hand for two new ones; draw a neighborhood card; or remove a neighborhood card in hand to place a tile on top of an existing tile. When no tiles remain in the draw pile, each player takes a final turn, then reveals their neighborhood cards, scoring for each pattern of tiles in the city that matches what's shown on their card; some cards provide bonus points based on your ability to place tiles of the right type next to scoring patterns you have.
Whoever scores the most points wins, with ties being broken in favor of whoever holds fewer cards.
Here's an overview of this 2-5 player game that you admittedly might have trouble finding for sale outside the borders of Hagen:
In Hagen 1888, you want to visit a variety of locations, but ideally you can reach the right locations at the right time to score more points than others. On a turn, you roll the six-sided die, then either bank those movement points or roll again; if you roll again and get a result higher than your first roll, you bank the sum of the two rolls; if your second roll is equal to or lesser than the first roll, you bank no movement points this turn.
Next, you can move your figure on the game board, which depicts a network of walkways. Most spaces on the walkways are gray, but the board has twelve lettered building spaces in six colors as well as the Rathaus (town hall) in a seventh color. If you start on a building, you must move; otherwise movement is optional. One point of movement takes you to an adjacent space on a walkway.
If you end your movement on a lettered building (which must differ from where you started), you can place one of your eight tokens in the lowest open space on the "Hagen points" board for that letter.
If you end your movement at the Rathaus, you remove your figure from the game board and place it on a 4-point space in the Rathaus section of the "Hagen points" board. On each subsequent turn, you no longer move your figure, but instead you may spend 6 movement points to raise a previously placed token in a letter column to the first open space higher in that column; alternatively you can spend 12 points to move it up two spaces. Once you are in the Rathaus, to end your turn, place one of your eight tokens on a 1-point space in the Rathaus.
At the end of your turn, you must have fewer than 8 movement points banked. Once a player has placed all eight of their tokens on the Hagen points board, the game ends at the conclusion of the round. Players score the points listed next to their placed tokens, in addition to 1 point per 4 banked movement points and 3 points for each color of building in which they have a token, with a maximum color bonus of 21. Whoever has scored the most points wins.
Stefan Feld City Collection#boardgames, #queengames, #tabletop, #bgg, #talktous, #boardgametalk, #boardgamesofinstagram, #boardgameaddict, #stefanfeld pic.twitter.com/YU5VPNfqvU
— Queen Games (@real_QueenGames) May 3, 2021
Yes, Queen Games had teased the third and fourth titles in the "Stefan Feld City Collection" in May 2021, but perhaps it's good that I waited until now since Queen has now released more info about Marrakesh, which will be a new design from Feld for 2-4 players with a playing time of 120 minutes. (New York City, by the way, is a new version of 2013's Rialto.
Here's an overview of how to play Marrakesh:
Marrakesh is played over three rounds, with each round consisting of four turns. On each turn, players simultaneously and secretly choose three colored cylinders from behind their screen. Then, in turn order, they place matching colored assistants on their player board and perform the corresponding action, then all cylinders are placed in the cube tower. Then, in turn order, players select a color and take 1-2 of the cylinders that have passed through the tower (or those that were stuck from a previous round but have now emerged) and place them on their player boards. These cylinders will enhance future actions taken in the same color in future rounds.
Actions allow players to gain wealth, which can be traded for influence in the city. Performing various actions also earns bonuses and enhances actions even more as the game proceeds. The player who scores the most points by the end of the game wins.
Weihnachtszeit ist Spielezeit. Prototypen testen mit der Familie.
— Stefan Feld (@spiele_feld) December 25, 2020
Christmas time is Boardgame time.
Testing the new #feldmanager with my family. pic.twitter.com/3z0kqkOfvL