Crowdfunding Round-up: Prepare to Abandon the Planet with a Thousand Games in Tow

Crowdfunding Round-up: Prepare to Abandon the Planet with a Thousand Games in Tow
Board Game: Abandon Planet
• I just finished reading Neal Stephenson's Seveneves, so the theme of Don Eskridge's Abandon Planet from his own newly formed Orange Machine Games is an eye-grabber: Escape from Earth before a meteor apocalypse kills you. To not die, you need to collect resources (or steal them) to build a rocket and partner with someone else in order to launch in time without being stolen from or having your stuff destroyed. (KS link) (Short take on Seveneves: Impressive overall, aside from multiple chunks that feel like excerpts from a college research project.)

Way of the Fighter from Benjamin Yamada, Soda Pop Miniatures, and Ninja Division aims to give you the feel of an arcade fighting game in a card and dice game, with separate Super and Turbo starter sets having five different fighters each, with miniatures being available separately as well as two character supplemental fighter packs and many other things at which you can throw money. (KS link)

• Speaking of throwing money at things, how about that Kingdom Death: Monster 1.5, eh? (KS link)

• While not collecting quite as much moolah as the previous item, Yōkai Quest from Nicolás Díaz, Alejandro Pineda, and Zenit Miniatures has chibi-style miniatures, so it's collected a decent amount. As for the gameplay, it contains chibi-style miniatures. (KS link)

SlugFest Games is headed back to The Red Dragon Inn once again, this time for standalone expansion #6, Villains, with four new characters headed to the pub for a rough time. (KS link)

Board Game: Iberian Rails
• I don't know much about Tony Chen's Iberian Rails from Monsoon Publishing, but I admire the spirit of a train conductor who is clearly concerned with getting things done and cannot be bothered with little things like passenger safety or collateral damage. (KS link)

Legends Untold seems like a false promise of a title unless all of the players keep their mouths shut while playing, but I don't think that's what Inspiring Games has in mind for this co-op card-based adventure game. (KS link)

• I'm not exactly sure how The World Council from Lokson Ken Leung and Creative Shit works, but I do know that you have a country card — a generic country card, mind you, such as "Totalitarian State" — and if you achieve the goals of your country first, you win. Beyond that, I'm throwing darts at a game mechanism generator. (KS link)

• Jan Willem van Dijk and Gaudete Games are back on Kickstarter for a second go at Clash d'Ardèche, in which the players run campgrounds near the river Ardèche in France and need to complete a secret mission in order to win. (KS link)

• Mike Berry and Ryan Iler's Quodd Heroes from Wonderment Games presents miniatures far different from what's normally found in games on KS as the heroes are cubes — not flat cubes as found in many Eurogames, but cubes with personality and flair. Each cube is a unique hero, with the owner of the cube assigning abilities to five of the cube's six sides, while the sixth side possesses a power unique to that hero.

In the game — which has scenarios with quests, races, team challenges and more — you move by flipping your block, then activating any board effects in your landing space, then activating the ability on your uppermost face. The game includes items, food, pets, runes, and other items that affect gameplay. (KS link)


Board Game: Quodd Heroes


Editor's note: Please don't post links to other Kickstarter projects in the comments section. Write to me via the email address in the header, and I'll consider them for inclusion in a future crowdfunding round-up. Thanks! —WEM

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