That second expansion, also by Pietschker, is titled Dangerous Waters and it features firefighting challenges for players both on a ship and in a submerged submarine. Yet another expansion for 2014, this one featuring add-on basement and attic game boards, awaits backers if the project reaches $200k in funding. Very clever of Worthington since backers have the option of buying Dangerous Waters early and directly, which increases the funding total and continues the fundraising momentum, which often sags in the middle of a project. He's also soliciting ideas for extras from backers, and as a result has added a pet to be rescued and other odds and ends.
• Designer Randy Hoyt and artist Tyler Segel are step-brothers, and together they're launching Foxtrot Games with Relic Expedition, their attempt to create "a game that would be fun for both serious gamers like themselves but also less-dedicated people who didn't want to spend a whole afternoon learning how to play". (KS link) Here's an overview of what's going on in the game:
The game board starts small, with only a few of the tiles revealed. As players explore the jungle, new tiles are revealed and the board grows in unpredictable ways, making for a completely different game each time. Hidden in the jungle, you'll find six different types of treasures made of six different materials. To win, you must collect four matching treasures — either four of the same type or four of the same material — and fly away from the jungle to victory.
If you hope to travel through the terrain and survive the dangers of the jungle to get that treasure, though, you'll also need supplies like machetes, mountain climbing gear, panther traps, tranquilizer darts, vines, and more. You carry treasures and supplies in your backpack, but your backpack space is limited! As the game progresses, you'll have to choose carefully. As you find more treasure, you'll have to make tough decisions about which supplies you have to leave behind.
• Tasty Minstrel Games launched a Kickstarter project for Seth Jaffee's Eminent Domain: Escalation on March 29, 2013 and *boom* it was funded in less than a day. (KS link) Unlike most game-related KS projects, this one runs for less than two weeks, keeping with TMG owner Michael Mindes' willingness to try different approaches for each of his crowdfunding projects. As for what this adds to the Eminent Domain base game:
This expansion for Eminent Domain, which cannot be played without the base game, puts the following new tools at the Emperor's disposal:
• New meaning to the larger-sized ships in Eminent Domain.
• Additional Role cards to support a fifth player.
• Additional technologies, each with an alternate cost in addition to their normal Research cost.
• A new category of technology ("Diverse"), requiring one planet of each type to research.
• Optional scenarios for asymmetric starting positions and technologies for each player.
Little Bighorn Rummy brings back both the famous and infamous cast list of this incident to create an unusual style of rummy, specifically a set collection game in which players collect both Native American and U.S. Cavalry melds to secure points while attempting to empty their hand. Special cards and support cards alter play, allowing players to play single cards (chiefs) to their table, look through the discard pile, and help Lt. Col. Custer (worth -20 points) escape the scene, among other actions. The first player to achieve 150 points wins.
I saw my life's savings go up in smoke because I let the games company trap me in a set of financial and moral commitments that meant that I couldn't back-burner my hobby when the "Exploding Project" pressures of my real job demanded it. It doesn't really matter anymore. You guys (and girls) – mostly – got your games. I lost my house. In any "rational" handling of this situation I would have picked a different course and those facts were reversed but that's not how I run my life, or my business.