Crowdfunding Round-up: BattleBots, Cowboys and Aliens, Guzunganators, 21st Century Idolatry & Today's Obligatory Zombies

Crowdfunding Round-up: BattleBots, Cowboys and Aliens, Guzunganators, 21st Century Idolatry & Today's Obligatory Zombies
Hey! WTF?! That is NOT the floating earth dice thingie avatar; it's some stupid wiener self-promotional game cover! Imposter! Guards!

Hello there! My name is Matthew D. Riddle, and I put my initial in the MIDDLE like normal people. You may know me from such films as "Fleet" and "being occasionally humorous in Chit Chat". I am taking over (part time) writing of this here crowdfunding round-up space until I either blow it and Eric fires me or... well, most likely that one. I am not nearly as talented or well-informed as Eric (Editor's note: You forgot handsome! —WEM), but I am nearly as snarky. I do tend to get a bit wordy though, so this crowdfunding round-up might be worse, but at least it will be longer!

Now, to the games!

Board Game: Speculation
Queen Games is back and is using Kickstarter to give a young, new designer a chance, with Speculation from Hirk Denn. It is nice to see Queen taking a risk with an unknown desi... oh wait, THAT Dirk Henn. NVM. Check it out here: (KS link) Being touted as an overhauled version of one of Dirk's early designs, Speculation appears to be an interesting take on stock and commodities. I, for one, enjoy the intra-Dirk company names used in-game. The golden calf is all grown up into a raging, shiny golden bull (or maybe it is his fahza). Either way, I wonder if there is not a little iconoclasm on modern societies' worship of the almighty dollar...or it might just be a pretty sweet cover and a not-so -ubtle reference to a bullish market. Check out the game description:

Quote:
Speculation is a game by Dirk Henn for 3 to 6 players. Players try to enlarge their fortune in an ever fluctuating market by trading shares at the opportune time to get the biggest possible profit. The player who was skilled and lucky enough to have the most money at the end of the game wins.
Oh, the MOST money wins... Better get the game mechanisms updated on the BGG page as it appears no more dice are to be used in the new edition. Anyone who has played the original have any thoughts on that?

Board Game: Weather Wars: Battle for the Guzunganator
• Guzunganator! From another big time publishing house (or not) comes Weather Wars: Battle for the Guzunganator from first timers Daniele Bergeron and Doug Murphy. (KS link) It is a lighter game aimed at kids and families. The gameplay does not appear to be anything terribly fresh or interesting, BUT it has a Guzunganator, cute kitschy art, and family-friendly humor at a decent price point. Weather Wars just ran a play from KS Funding 101 – the BGG contest – and got a nice response. I enjoyed the KS video as well; it was very sincere and straightforward. Did I mention Guzunganator? I am pulling for this one. Here's an overview of this title:

Quote:
Weather Wars: Battle for the Guzunganator is an original card game for 2-4 people, ages 8 and up, and takes about 20 minutes to play. It's designed to be family-friendly, but with enough strategy for adults to enjoy repeated plays. Each player is trying to recruit 100 power worth of animals to their side to take control of the Guzunganator, a machine that can control the weather. Each turn, players play an animal card to recruit one wacky animal to their side. Stronger animals are better, but finding the right combination is key to capturing the Guzunganator. But watch out! If a player plays a Season Change, all your careful planning could be undone in an instant.
Guzunganator!

Board Game: Area 1851
• Rookie publisher Five24 Labs is trying the "this thing + that thing" approach with Area 1851. Cowboys and Aliens! (KS link) Five24 Labs has enlisted the aid of KS vets Game Salute to aid in bringing his creation to reality. Last time aliens and cowboys got together, even Han Solo and James Bond couldn't make it any good, let's see if Justin Blaske can do better.

Quote:
It's the 1800s and aliens have landed in the Wild West, interrupting settlers on their way to Oregon. The aliens want genuine human artifacts and willingly trade dangerous technology for common household goods. A curious tribe of Native Americans have camped near the town and joined in the trading as aliens and humans begin tinkering with each other's gadgets, creating amusing contraptions and spectacular failures.

Area 1851 is an exciting new tabletop game in which players roll dice, tinker with your gadget cards, and deal with random events while trying to prove that they are the best tinkerer in town.
FWIW, I do think the title is catchy and the gameplay sounds solid. What two things are going to get melded next? Presidents and goats? Post an idea or two below.

Board Game: Protect or Infect
• If you are looking for a project with a fresh and unique theme, check out Protect or Infect from Manual Games. (KS link) At this point, funding is off to a slow start. The zombie gaming market is crowded and the price point of Protect or Infect is daunting considering the stark absence of the obligatory awesome minis – at least there is no evidence of said minis, even though minis are mentioned in the component list. This kind of game is not my thing, so a few of you zombie types take a look and let me know if there is anything new or neat going on here. The KS video is totally worth checking out though. Pretty funny sketch, then (I hope) purposefully ridiculous overreactions during gameplay.

Quote:
Protect or Infect is a turn-based strategy board game set in the early stages of a zombie outbreak. This game takes place several weeks into the infection at a point when the zombies seem to have the upper hand – not only in numbers but also in mutated ability. Four humans surviving together have taken refuge in a countryside manor. On the run, down to just knives and pistols, and being stalked by countless zombies that are leading a monster directly to them, the survivors hold themselves up and wait for rescue within the halls of the zombie manor.

The game pits a team of four survivors against a team of zombies; each team consists of at least one player per side with up to four players on each team. The game takes place on a grid-based game board detailing the basement, first floor, second floor, and grounds of an abandoned manor.
Board Game: C.O.A.L.: Combat-Oriented Armored League
• Now for a game that also does NOT have awesome minis to go with an unwieldy name C.O.A.L.: Combat-Oriented Armored League. (Indiegogo link) It does have cool steampunky art and the theme is BEGGING for awesome robot minis, but in the meantime Dast Work srl did put together a really sharp set of components, but the gameplay does not seem to actually allow for minis per se – too bad! Check it out:

Quote:
In a world where computers have never been invented and coal is the most precious resource, a group of brave pilots board their armored steambots, take their place in the pilot seats of these thirty-feet-tall, steam-powered fighting machines, and drive them into fierce arena battles.

This is C.O.A.L.: Combat-Oriented Armored League, a two- to four-player card game with a steampunk setting. C.O.A.L. uses an original game mechanism that combines resource management, bluffing, and memory to simulate the heat of a real battle. The game includes four steambot models – each with its own features, attacks, and defensive maneuvers – and eight different pilots, which have special piloting abilities of their own.

C.O.A.L.: Combat-Oriented Armored League includes customized rules for two-player games, for battles with three or four players, and for two-vs-two partnership games. Deck-building rules are included for advanced players who want to combine parts to build different steambot models. Duels are quick, typically ending in about ten minutes.
Steampunk BattleBots?

Heads Up!

I trolled BGG to see what might be coming down the pipes and possibly covered in future wrap ups.

Eagle-Gryphon Games recently announced the component heavy Francis Drake and I hear that could be hitting KS soon.

Crash Games (those wily KS vets) are setting to launch Paradise Fallen: The Card Game soon.

Indie Boards & Cards is back with more Flash Point (and minis!) in Flash Point: Fire Rescue – Extreme Danger. (KS link)

Board Game: Baldrick's Tomb
5th street Games is running a campaign for Baldrick's Tomb as we speak. (KS link)

Dice Hate Me Games is busy setting up its 2013 releases, and I know I am looking forward to VivaJava: The Coffee Game: The Dice Game. Mmmmmm, colons...

Expedition: Famous Explorers is facing a slow climb (see what I did there) despite being a Wolfgang Kramer design. Will it reach the summit? (KS link)

Zombie House Blitz from Jeremiah Lee is entering its final days, will it make it? (I hope so!) (KS link)

Jolly Roger Games and Philip duBarry have hooked up but so far it is not much fun on this Family Vacation. (KS link) Family games often have a tough go in crowdfunding, but maybe they will have a late surge and end up having so much fun they'll be whistling "Zippity Doo Da" out of their...

Minion Games will be back with new titles soon, but meanwhile James Mathe has a very interesting new kickstarter centric endeavor called Kickin' It Games).

Going, Going, Gone!

Board Game: Dungeon Roll
In closing, I would like to take a quick look back at a highlight from previous crowdfunding news updates. One of the biggest projects EVER recently hit 0 hours remaining. Dungeon Roll from Tasty Minstrel Games killed it with nearly 11,000 backers. I had a brief exchange with TMG's Michael Mindes about the reason for the project's success:

Quote:
Existing audience and people that trust me. An attractive game with a $15 price point. Awesome backers.
I have always appreciated Michael's openness with the "behind the scenes" goings-on of a rapidly growing publisher.

That is it for now, so thanks for reading! If you have any complaints/compliments/bribes, let me know via Geekmail or comment below.

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