Crowdfunding Round-up: Adventuring with Orcs, Metagaming with Cards & Not Sitting with Ducks

Crowdfunding Round-up: Adventuring with Orcs, Metagaming with Cards & Not Sitting with Ducks
Board Game: Apocrypha Adventure Card Game: Box One – The World
• Time for another runthrough of an unpalatably large number of games undergoing crowdfunding at the moment, starting with the biggest boss in the room: Apocrypha Adventure Card Game from publisher Lone Shark Games, designer Mike Selinker, and the design team for Pathfinder Adventure Card Game. The appeal of the game derives from both its relation to PACG and the notion that Apocrypha can be played solo, cooperatively as a team, or in RPG mode with a game master. (KS link)

• Oh, wait, an even bigger boss — but one headed out the door soon — is Orcs Must Die: The Boardgame, which is divided into Order and Unchained varieties that can be played separately or combined. Poor orcs. Not sure what designer Sandy Petersen and Petersen Games have against them, but come 2016 you'll have the opportunity to engage in orc-bashing, too. (Man, I'm correcting many release dates to 2016 while putting this post together. I guess that's what happens when you're funding for the future — the future just keeps getting farther and farther away.) (KS link)

Playroom Entertainment is following its runaway KS success with Unspeakable Words with a deluxe version of Keith Meyers' Sitting Ducks Gallery titled Sitting Ducks Deluxe, with players once again trying to keep their ducks alive in the water longer than anyone else, but now in a more deluxe manner. (KS link)

Requiem Vampire Knight from designers Youri Faja and Antoine Riot and publisher KiniGame consists of three two-player packs that can be mixed and matched so that you can move an army of vampires, ghouls, werewolves or other critters in battle against one or more opponents. (KS link)

Aftermath: The Beginning from Nicolas Fong and Fongomongo Games asks players to provide assistance to others following an earthquake in order to build support for a future presidential run within that country. (KS link)

Board Game: Millennium Blades
• Another giant project on Kickstarter is Millennium Blades from giant game designer D. Brad Talton, Jr. and his publishing house of giant games Level 99 Games. Millennium Blades is a deck-building board game based on a fictional collectible card game of the same name, with more than 500 cards in the box — six character sets, six starter decks, ten expansion sets, eight premium sets, and on and on and on. Talton loves to pack a million gameplay and set-up options into everything he publishes, and this game sounds like archetypal Level 99. (KS link)

• Wait, another KS game project that's collected more than $100K? Why, sure, here's the second edition of North Star Games' Evolution along with the Evolution: Flight expansion that adds a dozen new species to this "fight for survival" card game. (KS link)

• And here's another KS game project in six digits: Stonemaier Games' trio of treasure chests that feature "premium, custom-sculpted resource tokens". Personally I can't imagine wanting to dig these tokens out whenever I play a game that provides a replacement opportunity, but I'm a curmudgeon who prefers card games to most anything else, so I'm not the target audience anyway. (KS link)

Champions of Hara from Leaf Pile Media and designers Walter Barber, Ian VanNest and Andrew Zimmermann has 2-6 players exploring the six worlds within Hara and storing energy they've collected in their "Color Attunement Paths" in order to further their efforts toward becoming Hara's savior. (KS link)

• The microgame Ninja Bowling from Odd Hackwelder and his Hacko Games challenges players to toss shuriken (cards) at an opponent's pins in order to claim strikes and prove yourself the ninja bowling champ. (KS link)

Board Game: The Siblings Trouble
The Siblings Trouble is not a ludic version of Flowers in the Attic, but a cooperative storytelling adventure game aimed at families from Pencil First Games and designers Andy Ashcraft, Eduardo Baraf and Kim Robinson. (KS link)

• In Rhodrick Magsino's Alewood, you're trying to chase outlaws out of town, preferably by pushing them along with a bullet or two, and the number of bullets that you can load in your gun is determined by the amount of beer in your pint glass. No, really! (KS link)

• Eric Anderson is looking to self-publish Building Giza, a dice-based game in which you assemble tiny blocks in the comfort of your own home. (KS link)

Bill Shakespeare Is Dead from designer Paul Cosca and Brikenbrak Games is the latest CAH-inspired game of people filling in blanks with words on their cards, but in this case players are doing it to further a play that unfolds as the game progresses. (KS link)

Ion: A Compound Building Game from John Coveyou and Genius Games gives you the elements of the game design right in the title: Use ions in a card game to form compounds. Ho ho, "elements" — I'm a riot, all right. (KS link)

• Spieleschmiede is attempting to fund a German edition of Game Salute's Alien Frontiers Big Box (SS link), while Historia from Giochix.it is getting two more mini-expansions — Capitals and Path of Destiny — through funding on Giochistarter. (GS link)

Colours & Shapes from Products for Robots is a "card game that was inspired by the card games we played as kids". (KS link) I might be feeling a tad simple at the moment, but I'm highly amused by this bit on the KS project:

Quote:
In Colours and Shapes you take on the role of one of the eight colours and shapes;

•Red Triangle
•Orange Oval
•Yellow Line
•Green Square
•Blue Circle
•Indigo Diamond
•Violet Rectangle
•Grey
No shape attached with that last one — just grey. An endless field of smothering amorphous grey. Have fun, kids!

Editor's note: Please don't post links to other Kickstarter projects in the comments section. Write to me via the email address in the header, and I'll consider them for inclusion in a future crowdfunding round-up. Thanks! —WEM

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