• Norwegian publisher Chilifox Games has announced a SPIEL '22 debut for Come Together, a 1-6 player game from first-timer Vegard Eliassen Stillerud, along with Eilif and Åsmund Svensson. Here's an overview of the setting and gameplay:
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It is the late 1960s, and a new generation of young people cherish freedom, friendship, and love by creating gatherings where everyone can come together in peace and enjoy the ultimate life experience — music festivals! Everyone wants to see The Cascadians, Tikki Tooraid, and Great Western Cowboys this summer, but which festival will they play?
In Come Together, you organize your own festival, using your volunteers to attract an audience and the hottest artists, build stages and camps, and gain publicity to make your festival the best of all time!
Come Together is a worker placement game, but with a special twist: When you place workers, you do not immediately gain the card you just claimed. You must wait until a player activates that location (which activates it for all players on that location). Players are constantly facing important dilemmas: One dilemma is whether to claim a card or activate a location. Timing of the activation can be crucial. Another dilemma is whether to claim the card you really want or claim a less attractive card in order gain more publicity by joining players on another location.
The player boards feature asymmetric powers on the reverse so that you can switch things up once you're familiar with gameplay.In Come Together, you organize your own festival, using your volunteers to attract an audience and the hottest artists, build stages and camps, and gain publicity to make your festival the best of all time!
Main game board, headliner cards, and location tiles
Come Together is a worker placement game, but with a special twist: When you place workers, you do not immediately gain the card you just claimed. You must wait until a player activates that location (which activates it for all players on that location). Players are constantly facing important dilemmas: One dilemma is whether to claim a card or activate a location. Timing of the activation can be crucial. Another dilemma is whether to claim the card you really want or claim a less attractive card in order gain more publicity by joining players on another location.
• Keydom was one of designer Richard Breese's earliest releases, and the quick sellout of this game at SPIEL in 1998 led to its licensing by Hans im Glück for re-release as Morgenland, a.k.a. Aladdin's Dragons.
Now Breese is bringing the game to market again through his own R&D Games under the combined name Keydom's Dragons, with the game having an expanded player count of 1-6 thanks in part to rules for one and two players from Dávid Turczi.
The basics of gameplay seem identical to Aladdin's Dragons from what I recall of the game:
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Dragons have plundered the land of Keydom for its treasures, which they are now hoarding in the network of caves around Keytown.
In competition with other players, in Keydom's Dragons you lead a band of eight plucky townsfolk (workers). You will send some of your workers into the caves while the dragons are abroad in order to recover their treasure hoards piece by piece. Other workers will acquire help and assistance in the town, or attempt to find a way past the castle guards using strength or bribes, opening the way for your remaining workers to enter the castle rooms and spend the treasures your team has recovered to buy valuable artefacts.
Once all of the castle's artefacts have been claimed, the player whose band has acquired the most artefacts is victorious, gaining recognition and renown throughout Keydom.
Breese has posted an image of the two-player game, which includes a ghost character that will compete with players at the various locations. For the solo mode, two ghosts will get in your way.In competition with other players, in Keydom's Dragons you lead a band of eight plucky townsfolk (workers). You will send some of your workers into the caves while the dragons are abroad in order to recover their treasure hoards piece by piece. Other workers will acquire help and assistance in the town, or attempt to find a way past the castle guards using strength or bribes, opening the way for your remaining workers to enter the castle rooms and spend the treasures your team has recovered to buy valuable artefacts.
Once all of the castle's artefacts have been claimed, the player whose band has acquired the most artefacts is victorious, gaining recognition and renown throughout Keydom.
Breese is running a Kickstarter campaign for this SPIEL '22 release through June 20, 2022.
• Designer Rikki Tahta of La Mame Games has passed along info about his SPIEL '22 release — Rankster — and you can pretty much grasp how to play this 3-12 player party game from the cover:
In more detail, each player takes a turn as judge, and when you're judge for the round, you reveal three character cards (e.g., Hermione Grainger, George Washington, and Shrek), read a question card to yourself (e.g., "Who would you choose as the drummer in your rock band?"), decide how you would rank the characters in question, then read the question to everyone else at the table. These players must guess how you, the judge, would rank these characters. If they're correct, you gain a point; if not, you lose a point.
To win the game, you must end up with a positive score, that is, collectively you must have more correct guesses than incorrect ones.