Cocktail Games' 2012 Release Calendar: Acting, Silliness, Riddles, Consonants & Murder

Cocktail Games' 2012 Release Calendar: Acting, Silliness, Riddles, Consonants & Murder
Board Game Publisher: Cocktail Games
French publisher Cocktail Games has a newly designed website – one with information in both English and French across the board, even though many of its games include rules only in French or copious amounts of French language! Time to study up, Francophile wannabes...

More importantly, Cocktail has a full release calendar for 2012 with thirteen games scheduled (and undoubtedly room for more, if desired). These games are:

Mimtoo, a charades game played in teams in which a player on the active team draws both a character and action card, then combines them in a single minute-long act with his teammates needing to guess both cards. (Released January 9, 2012)

Conjudingo, an educational game to help youngsters learn past, present and future tenses in French verbs. (Released February 13, 2012)

Ces Années-là..., a new edition of Richard Borg's trivia game Times to Remember, co-published with Blackrock Editions, in which players are given an event, then use a "year bracket" (length 1-7 years) to guess when the event occurred. Guess correctly, and you toss the bracket; the first player to rid herself of brackets wins. (Released February 13, 2012)

Si J'étais Président..., designed by Ludovic Maublanc, with players in the role of presidential candidates who need to place the right people in the right ministries. (Released March 26, 2012)

Board Game: Conjudingo
Board Game: Si j'étais Président...
Board Game: J'te Gage Que... 2
Board Game: Tweegles

Bluff Party 2, a standalone game from designer Christian Lemay, who first published the game through his own Le Scorpion Masqué, but one that can be mixed with the original Bluff Party. Here's a description of Bluff Party 2, which can be played during other social activities, including other games! (Released April 10, 2012)

Quote:
At the start of the game, each player receives a card that features three challenges, e.g., "Speak three sentences in a foreign language" or "Suck your thumb for 30 seconds". Players agree on an ending time for the game, perhaps 1-2 hours, then each player must perform or act out his three challenges during that time in a subtle manner, but with witnesses. If no one says anything for 30 seconds after a player has completed a challenge, he can whip out his card and show everyone the challenge he's just performed. This nets him a number of points specified on the card for that challenge.

If, however, another player says, for example, "I bet you had to suck your thumb" and the guesser is right, then the guesser earns two points; if she's wrong, she loses one point.

Whoever has the most points at the end of the game wins.
Bubble Talk, a French version of the Apples to Apples-style party game from Techno Source in which all players submit a captioned word balloon for a particular image and one player judges which caption is best. Co-published with Ystari Games. (Due out May 21, 2012)

Superlipopex, a French version of Brian Tinsman's Curses! co-published with Moonster Games, in which players must perform silly actions while being cursed with special afflictions like not being able to bend your elbows or needing to bark like a dog when someone else reads a card. Break three curses, and you're out of the game. (Due out June 11, 2012)

Mystery Party: Meurtre sur le Nil, the first title in a new collection of "dinner party" murder mystery games, with Guillaume Montiage (designer of Death Wears White, co-designer of Nefertiti) in charge of the collection and author of this title. (Due out June 25, 2012)

Board Game: Times to Remember
Board Game: Curses!
Board Game: Bubble Talk

Tweegles, a pattern-recognition game from Jérémie Caplanne and Pascal Jumel co-published with Moonster Games due out August 27, 2012 that is played as follows:

Quote:
The Tweegles are monsters from another galaxy, come to invade the Earth. Unfortunately for them, once they hit the ground, nothing is on their scale. They are frightening and huge monsters on their own planet, but are only as big as mice on earth. They land in an everyday house, full of traps for them: electrical sockets, children with scissors and stamps, insects and cleaning products...

Twenty-five action cards – each showing a tweegle that has been hit by one of the "traps" – are laid face-up on the table at the start of Tweegles, while the twenty-five tweegle cards are shuffled and set aside. Everyone plays at the same time. One tweegle card is revealed from the deck, with the card showing one of five tweegle types and one of five possible actions, symbolized by scissors, a mosquito, an electrical socket, a stamp and spray bottle.

Everyone searches for the action card that "completes the story" begun with the first card. If a tweegle card shows scissors, for example, you need to find the cut-up tweegle among the face-up action cards. To claim the card, however, you need to perform the appropriate gesture: slapping the card if a mosquito is involved, hammering it with your fist if the tweegle was stamped, and so on. The first player to do this claims the tweegle card, while the action card remains on the table.

Whoever claims the most cards wins!
Illico, by Trigger! designer Julien Sentis with teams trying to tease out the word or phrase in common between two other phrases, such as "To submerge and kitchen equipment?" (Due out September 10, 2012)

Board Game: Illico
Board Game: Mystery Party: Meurtre sur le Nil
Board Game: Act Too

Happy Hour, described as "an American drinking game which includes a lot of horsing around and does not believe in keeping up appearances". (Due out September 24, 2012)

• A game about the Eiffel Tower from Jérémie Caplanne. (Due out at the end of 2012)

Picto Patato, "a game of visual riddles" with Martin Vidberg responsible for both artwork and game design.

•••

Board Game: Le Mot le plus Court
While I was working on this piece over the past day or so, Cocktail Games announced one additional release for 2012, a new edition of Le Mot le plus Court by Michel Pinon and Jean-Jacques Derghazarian, first published by 3JM-Édition. Here's a description of that game:

Quote:
In Le Mot le plus Court ("The Shortest Word"), you don't actually want to find the shortest word – but given the interference of opponents, that's what you might have to settle for.

Each round, one player rolls the three consonant dice included in the game, then everyone tries to think of a word that includes all three consonants (in any order, with repeats allowed). As soon as a player thinks of a word, she announces the number of letters in it, then starts counting down from that number, e.g., "Eight letters! 8, 7, 6..." If someone else thinks of a shorter word that includes all three consonants, he interrupts the countdown to announce his letter count and start a new countdown. If no one interrupts a countdown, the counter announces the word and scores as many points as the number of letters in the word; if she goofed, giving a non-word or a word that doesn't contain the consonants, everyone else scores that many points.

If a player thinks that no word can be created with the letters rolled, she announces, "Impossible!", then counts down from ten, scoring three points if no one interrupts with a shorter word count.

The first player to score 36 points wins.

A six-sided vowel die is included that allows younger players to compete with older ones. The young players use any two consonants and the vowel, while older players use the original game rules.
The game will be released in Cocktail Games' slim line (Mimtoo, Dweebies) with new graphics and possibly a new name.

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