Board&Dice Teases More "T" Games for 2022

Board&Dice Teases More "T" Games for 2022
In October 2021, publisher Board&Dice gave short previews of two big box games it plans to release in the second half of 2022, both of which are history-based games that start with "T", a tradition that started in 2018 with Teotihuacan: City of Gods and that will haunt them unless they cease publishing.

Board Game: Terracotta Army
Non-final front cover

Terracotta Army, due out in August 2022 with a scheduled debut at Gen Con, is a 1-4 player game from designers Przemysław Fornal and Adam Kwapiński that plays in 90-120 minutes. Here's an overview of the setting and gameplay:
Quote:
Emperor Qin Shi Huang has passed away. To protect him in the afterlife, a great army in the form of statues of faithful warriors must be assembled to stand guard in the Emperor's tomb. You will be among those tasked with building this magnificent army.

In Terracotta Army, you represent talented craftsmen and artists laboring to build the wondrous assembly of statues. During the game, you collect resources, upgrade your workers, and seek favor with the Emperor's advisors. Your goal is to play a crucial role in the process of creating the terracotta army, and your success is measured in victory points (VPs). During the game, you and your fellow players build the army together, but after the fifth round of the game is over, only one of you — the one with the most points — will stand as the winner.

During the game, you place warrior miniatures within the mausoleum, forming groups. A group's miniatures may belong to multiple players as denoted by the player bases on those miniatures. Multiple separate groups consisting of the same type of miniature may exist within the mausoleum.

You will have many opportunities to score points based on domination and presence. To achieve domination, you must be the only player with the most of the specific resource or type of statue currently being scored. (If you are the only player, you have domination.) To have presence, you must have at least one of the specific resource or type of statue currently being scored.
Why doesn't anyone score just points these days? Are they really "victory points" if you don't win? You could instead call them "loser points", and that wouldn't change the nature of the game — that is, whoever has the most loser points still wins — but the absurdity of it would be amusing.

Video Game Publisher: Board&Dice
• The other title, due out in October 2022, is Tiletum from designers Simone Luciani and Daniele Tascini, the pair responsible for Tzolk'in: The Mayan Calendar and The Voyages of Marco Polo.

Here are the basic details of this design:
Quote:
In Tiletum, you and fellow players take on the roles of rich merchants traveling throughout Europe, from Flanders to Venice, during the Golden Age of the Renaissance.

You will travel to various cities to acquire trade contracts for wool and iron, as well as a collection of their coats of arms. You must collect the required resources to fulfill contracts, invest in the construction of monumental cathedrals, gain the favor of noble families, and participate in important fairs where your main business occurs. You will also use the services of notable people who will be welcomed into your houses. You will thus gain prestige that will make you the most famous merchant of the Renaissance.

Tiletum is a dice management game in which dice have a dual function: gaining resources and performing actions. A certain number of dice will be rolled each round. On your turn, choose a die to gain the number of corresponding resources equal to the value of the die, then perform the associated action. The power of the action is inversely proportional to the value of the die, so the fewer resources you gain, the more powerful the actions you take and vice versa.

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