![BGG.CON 2015: Previews from Mayfair Games — King Chocolate, Booty, Grand Austria Hotel & Mystery! Motive for Murder](https://cf.geekdo-images.com/rQ9HexGTN6y_Gn2qLO5etQ__thumb/img/qWz8Hk93dFnskw0I8drfMh1zQck=/fit-in/200x150/filters:strip_icc()/pic2672531.jpg)
BGG News correspondent Phoebe Wild was in Dallas, and she got Mayfair's Morgan Dontanville to run her through how the game works:
• Pirates are a staple subject in games, with designers constantly finding new ways to use them as a means to "explore" new lands and "reallocate" goods, as is the case with Alexander Cobain's Booty, which Ron Magin from Mayfair Games explains in the video below.
• At BGG.CON 2015, Mayfair Games also presented Bruce Glassco's Mystery! Motive for Murder, which draws on the long-lived PBS television series Mystery! (now Masterpiece Mystery!) for inspiration, with players in this non-deduction game trying to determine why someone would kill the victim.
• Virginio Gigli and Simone Luciani's Grand Austria Hotel debuted at Spiel 2015, and the English-language copies from Mayfair Games hit the U.S. market at the beginning of December 2015. I'm amused by Morgan Dontanville's description of the hotel guests as having superpowers that can benefit you once you can convince them to bunk at your place.