![BGG.CON 2015: Game Preview — Chronicles: Origins](https://cf.geekdo-images.com/1awPis9lQZqoIQ-KJ_y6fg__thumb/img/1XzZBjUzIbzB-l0PeXLmTJEWACg=/fit-in/200x150/filters:strip_icc()/pic2793627.png)
First, players take the role of leaders of a small and emerging tribe in the early Stone Age, collaborating to avoid threats, exploit opportunities, and build the tribe to a position of growth and stability. Then, once a variety of tribes have been created, players take leadership of a city-state that evolved from an original tribe and contest the region with their opponents who are the leaders of city-states of their own. Using Legacy mechanisms, the world evolves as the city-states use exploration, conquest, culture, and religion to out-compete their opponents and try to establish the most enduring enterprise. Not every tribe created in this game will survive to the next...
Each game in the Chronicles Series uses Rob Daviau's Legacy System within the game itself, but will use the new Echo System to allow the world you create in Chronicles: Origins to be continued in the second game of the Chronicles Series due out in 2017.
At BGG.CON 2015, Phoebe Wild spoke with Knemeyer and Daviau about Chronicles: Origins and the Chronicle Series in general: