The game is set in a pre-historic era and the players need to control the spirits of animals...the player with the best control of the mammoth can lead the tribe in their search for food
The hunters take turns to choose an action: playing a card to move, creating a trap, destroying a trap or passing their turn.
Players cannot directly attack the mighty mammoth, it will flee if it sees them and they must dodge aside if it stampedes at them. Instead, they must lay traps along the paths it will take and chase it into their own traps while avoiding those set by the other players.