Use the magic wand and your memory to conjure up animals as directed by Merlin.
Description from the box back:
Turmoil in Wonderland! Animals are hiding under the nine magic hats. The big magician Merlin determines which animal has to be magically found. Whoever remembers under which hat the animal being searched for is hiding, receives a star as a reward.
A memory game of twists and turns.
Includes a magical master variation.