Can you remember where the bats, spiders, and hatchlings are to get your dragon home?
Everyone knows that baby dragons are courageous. But they need also a good memory. And they prove it with a race around the bubbling volcano.
Each player starts his baby dragon in another cave. The active player tries to uncover a chit with the kind of symbol shown on the field he's standing on. If he fails, his turn is over. If he draws a pirate dragon, he even must move back. If he succeeds, he moves forward up 1, 2, or 3 spaces (depending on the chit), and continues with his turn.
The first player that completes a round around the board and reaches his cave with an exact move wins the game.