Lead an army struggling to capture the 8 citadels of the fantasy land of Arklyrell.
The players compete for control of the eight Citadels on the fantasy world of Arklyrell. The winner is the player with control of the most Citadel hexes after 25 turns. Or, if a player can capture a certain number of Citadel hexes, he or she wins immediately: four Citadels in a three- or four-player game, five in a two-player game. Ties are broken by adding up the "combat factors" of the tied players' remaining units.
Curiously, while the game features fantastic units and magic items, there is no spell casting involved.
This is Task Force Game #1024, one in their series of Pocket Game microgames.