Cartagena: Die Goldinsel is the third game in the Cartagena Series, this time designed by Rüdiger Dorn.
After escaping the fortress of Cartagena and their return to the Pirates Nest, the pirates' search for Treasure Island starts. Players are pirate captains and try to get together a new crew of pirates, gather Island cards and acquire digging rights before setting sail to Treasure Island.
Cartagena: Die Goldinsel is a short but tactical game with simple rules.
Components
4 captain tokens, in each of the following colours: red, yellow, green and blue.
4 ship tokens, in each of the following colours: red, yellow, green and blue.
64 pirate cards
16 tokens, 4 in each of the following colours: black, brown, violet and white.
28 digging permits, 7 in each of the following colours red, yellow, green and blue.
12 island cards
4 relic cards
12 round treasure tokens
27 coins: 17 valued 1 and 10 valued 3.
1 rule book
1 board