Mix of storytelling, RPG, &strategy with vampires and campaign elements!
Designer: Thomas Filippi, Gary Paitre
Artist: Fabien Fernandez, Marc Simonetti, Sergey Vasnev
Publisher: FLYOS, Pegasus Spiele
Vampire: The Masquerade – Chapters takes place in Montreal, after the appearance of the Second Inquisition and the fall of the Sabbat. Designed around three pillars — story, strategy and roleplaying — the game merge the best elements of RPGs and board games in a totally new way.
Players decisions will shape the adventure in a strong and mature storytelling.
Roleplaying board game: Players have the agency to make decisions based on their character choices.
They will create their characters and improve it over time with experience points.
The game is composed of several sealed scenarios to unlock, highly detailed tiles, cards, dice, at least 10 miniatures (one for each playable character), and surprises!
—description from the publisher