An early dungeon crawler set in a random tiled board of caverns and corridors.
Designer: Terence Peter Donnelly
Artist: Polly Wilson
Publisher: Ariel Productions Ltd, Gibsons, Philmar
A fantasy-based game, using cards to create an underground lair that players explore -– cooperatively or competitively -- using bands of characters, in an attempt to leave with the highest score (monsters defeated and treasure). Gaming decisions are relatively limited, but the fascination of the game lies in the changing setup and the 'story' that is created on each occasion.
The game shares its basic mechanics with The Mystic Wood by the same author.