A live game, full of surprises with dice and cards.
Designer: Max Gerchambeau
Publisher: Clipper, Majora, Miro Company
Struggle: A live game, full of surprises.
Five common chips are used in turns by each player, which make them move by rolling the dice, but each players seeks a different arrival pattern, imposed in the beginning by drawing a secret card. Certain areas impose specific rules. When the five chips reach the end each players scores 10 points for each well placed chip within his secret arrival pattern.