6.0

Space Walk (1999)

Rank: 8785
2-5 Players
45 Min
Age: 8+
Complexity: 1.48/5

Designer: Rüdiger Dorn

Artist: Franz Vohwinkel

Publisher: Gigamic, Morapiaf, Ravensburger

A mancala-like game with victory points awarded to surviving space ships. The board consists of a loop of "black holes" each separated by 6 intermediate spaces. A move consists of picking up all the space ships of one space and sowing them in a mancala fashion around the board. Ships that fall into a "black hole" are lost forever. The game ends when one person has lost all ships.

Several rules twists help make this more than a simple mancala knock off. For one, ships come in 3 sizes (victory points of 4, 3, and 1), and there is a requirement that the bigger ships are sown first. Second, each player has 3 chips that allow an extra move, but are worth 2 victory points if unused. The strategy comes in figuring out how to use your opponent's ships as sacrifices in getting your ships around the black holes.

Awards

1999 Vuoden Perhepeli

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