Carefully manage your troops, airpower and supplies to obtain victory in WWII Sicily.
Published and packed with Operational Matters: An OCS Guide (w/ Sicily II game).
(from the publisher:)
Sicily II is a full-sized game covering the amphibious invasion of that island in the summer of 1943. This new edition is quite different from Dean Essig's original game from back in 2000. It features a revised order of battle, modified rules, and a new map. The most obvious change is in scale: hexes are now 3.5 miles across and there are two turns per week (the original had 2.5-mile hexes and four turns per week). This makes for a smaller, faster game that conforms to the scale chosen for Beyond the Rhine: The Campaign for Northwest Europe and the upcoming games set in Western Europe. We think Sicily II is a perfect way to give new recruits their baptism in the fire of OCS, and is also a worthy entry in the series for players who have already earned their stripes.
Here are some of the game’s highlights:
Game Scale:
Turn: 3 to 4 days
Hex: 3.5 miles / 5.6 Km
Units: Company to Brigade
Players will have to use OCS v4.2 rulebook/charts & tables for another OCS game or download them from http://www.gamersarchive.net/theGamers/archive/ocs.htm
Complexity: Medium
Solitaire Suitability: Medium
Players: 1 or more
Playing Time: 2-20 Hours