Heroes try to escape the dungeon while the Sorcerer uses his magic to stop them.
Draw your Hackmaster +12, waste 'em with your X-Bow, and bring your fireball online!
The classic Fantasy Trip tactical microgames, now together in one Pocket Box package!
Negotiate over a cache of ancient artifacts - but be quick, or leave empty-handed!
Risk in the Star Trek Universe. And look at those tribbles!
Fight monsters, level up, and gain loot as the Mighty Nein from Critical Role.
Design a very tough game but if no one completes it, you get no points!