Game of The Middle Kingdom's 20th Century encounter with Sun Tzu's "Art of War."
Your programming is good and right. Fulfill your directives, no matter what!
Couldn't happen to a nicer guy -- but can you make it happen, hex-and-counter style?
Skadingles, Flibdills, Tarnoses, and Luggants compete in a cross-country baton race.
Create a civilization to stand the test of time!