Designer: Joseph Miranda, Joseph Reiser
Artist: Beth Queman, Joe Youst
Publisher: Decision Games (I)
A "quad" boxed game from Decision Games that also links its "game system" to two other paired WWI battles published in Strategy & Tactics magazine (Mons/Marne #186 and Lemberg/Verdun #198). The boxed game includes the following four battles:
These four battles are all unusual in that they were all very unbalanced matchups. Gameplay reflects that - one player is usually trying to back up and just survive. Command and command breakdown is simulated as well as "breakthrough" attacks and two interesting spins on Artillery barrage: suppression of units and 'cratering' of terrain.
Comes with: Rules, 2 34" x 22" Maps, 560 Die cut counters