Designer: Peter Wuennenberg
Publisher: toytoytoy
Osmosis is a race game from the corners to the center of the board driven by two six-sided dice. Pieces‘ way may be shortened when reaching certain positions:
Two own pieces of different colors must reach the same cell or the cell lying exactly opposite on the same ring. That player wins who manages to bring both a man of his two different colors to the center. Generally, not the lucky one will win Osmosis, but the one with better experience in the calculus of probability.