Create the most fruitful micro orchard, but beware of rotten fruit!
Designer: Mark Tuck
Artist: Mark Tuck
Publisher: (Self-Published), (Web published), Abi Games, Board Game Circus, Gam'inBIZ, Gameland 游戏大陆
Orchard is a quick solitaire "tile laying" game that plays in under 10 minutes and that won the 2018 9-Card Nanogame Print and Play Design Contest. The aim of the game is to harvest fruit (score points) by playing cards so that their fruit trees overlap other trees already in the orchard that bear the same fruit. The more trees you can overlap, the more fruit you'll pick.
In addition to the nine double-sided cards, you need 15 dice (of three colors) to keep track of your increasing harvest, and two cubes to represent "rotten" fruit. These allow you to lay a card that you wouldn't otherwise be able to — but come with a points penalty, so you must decide if and when to play them.