I love card games. I'd be fine with never playing a board game again as long as I had card games available to me. Each time you pick up a hand of cards, it's like opening a present. You have some...
The idea for Origami started a couple of years ago, but I'm not able to say which arrived first between the game mechanism and the setting. In my memories, it was always about origami and with...
Gauck (r)Joachim Gauck, who served as President of Germany from March 2012 to March 2017, has a strong connection to Martin Luther. After all, long before he became President, Gauck served as a...
Hello, everyone! We at PHALANX fell in love with HUNGER: The Show from the first play. This fast-paced family/filler game with a catchy story and rich player interaction debuted at the UK Games...
BGG's SPIEL '17 Preview is nearing one thousand listings, and given that I'll be updating the preview for one more week — and that my inbox has recently been hit with plenty of late submissions...
I try to avoid reading or watching reviews of games that I want to play. I prefer to approach such a game with a blank slate — beyond whatever info or description inspired me to want to play...
Exodus Fleet is my baby. It's the first real game I designed, and I absolutely love it.Now, of course, I've already lied. Exodus Fleet wasn't really my first game. Robbery! was. (Yes, it had an...
H.P. Lovecraft's work has been stripmined repeatedly by game designers and publishers around the world, and why not since the stories are rich with atmosphere, can be applied to numerous types of...
The BeginningIn June 2016, Cédric, Ian, and I — the three who comprise the Ludonaute team — first played Jeju Island, a game published by our Korean partner Happy Baobab in 2015.We...
Sweet Honey, Bee Mine! from designer Katsuya Kitano and publisher New Board Game Party plays out like an aggressive, in-your-face version of Thorsten Gimmler's classic card game No Thanks!In most...
Some things happen through inspiration; some things happen by accident. Warriors of Jogu, my second game design, is a combination of both. Inspired by Liar's Dice and Poker, the core idea for the...
"New games are for new gamers." I've said this before, and I'll say it again. In fact, I just did.What do I mean by this? Hundreds of new games hit the market each year. Our SPIEL '17 Preview,...
Panic Mansion — a big box design from me, Asger, and Blue Orange Games — is debuting at SPIEL in October 2017. We are very proud of it and hope you will have as much fun with the game as we...
I've traveled to Japan a few times to cover Tokyo Game Market, but I've yet to see the annual cherry blossoms since they typically bloom in early April in Tokyo and I show up in May. (I also...
Here in the western part of the world, the game called "Mahjong" we're mostly familiar with is the solitaire variant. This label is since it doesn't have anything to do with the real traditional...
• Hard to believe that only five months have passed since Gloomhaven raised nearly $4 million on Kickstarter, but here we are in October 2017 with another giant, heavily immersive adventure...
Are you ready to create a solar system? A solar system that includes the board game Cosmogenesis from Yves Tourigny and Ludonova, a game in which you create a solar system?While I wish this level...
Hello, I'm Yan Yegorov, and here are my designer notes on the board game Liberatores: The Conspiracy to Liberate Rome.During the past few years, I've designed several games. They are based mostly...
• In May 2017, I posted brief news of a deal between Devil Pig Games and Games Workshop to release a game line in the Warhammer 40,000 universe that makes use of DPG's "Heroes System" from...
Heiko: To call this a diary is funny at best. Sounds like we meticulously took notes and photographs something like years ago because, yes, we knew, deep in our hearts, and as a fact cold and...
Whenever a sequel appears for a successful game, it is almost always more complicated than the original title. Catan, Carcassonne, Ticket to Ride, and Pandemic all have many examples of this...
I remember exactly when the first seed of inspiration for what eventually became A Tale of Pirates was planted. It was Easter 2012, and I had attended the Danish board and role-playing game...
Taiwanese publisher EmperorS4 has six games and one expansion on its SPIEL '17 release calendar, and after the success of Hanamikoji in 2016, which I previewed on BGG News, I'll be looking...
The Thing I Miss Most Is My Memory...I ThinkFair warning that this designer diary may be a little vague in spots. Once in a while, a game of mine has such a long and convoluted path to...
Minute Realms from Stefano Castelli and dV Giochi is billed as "the most compact city-building game ever", but I think that statement does a disservice to the game because if you're like me, you...
Many games from amateur Japanese designers seem to be born from the notion of taking an idea and saying, "Can we make a game out of that?" Then they do it. The quality of the games can be all...
Iron Curtain is a short and brutal microgame cramped with tough decisions in a 20- to 30-minute time frame. You play as the U.S. or the Soviet Union, map out the Iron Curtain to your advantage,...
German publisher HABA kicked off its family game line in 2015 with Adventure Land, Spookies, and Rüdiger Dorn's Karuba, which went on to pick up a Spiel des Jahres nomination in 2016.The company...
Lisboa is my third collaboration with Vital Lacerda and Eagle-Gryphon Games, following The Gallerist and Vinhos Deluxe Edition.However, it was actually the first game I worked on for Vital....
I've already posted an overview of Michael Kiesling's Azul, which Plan B Games will debut at SPIEL '17 in October, but now I've played the game many more times since then — ten total on a...