Time to survey the games coming in the latter half of 2020 from German publisher KOSMOS, starting with Anno 1800, an adaptation of the Anno 1800 PC game from Ubisoft by designer Martin Wallace....
• To follow up on the August 17, 2020 announcement of CloudAge, coming from Nanox Games, Capstone Games, and dlp games, German publisher dlp games has announced three additional titles it plans...
As a game designer, you have three main lenses through which to view a game: theme, mechanisms, and player experience. When starting a new design, you typically start from one of these and fill...
Given the lack of conventions in 2020, many game publishers are hosting their own events in order to shine a spotlight on their newly released games and upcoming titles. U.S. publisher Capstone...
[Editor's note: This interview was first published on Diagonal Move as the second part of a two-part interview. You can find part one here. —WEM]Dávid Turczi joins Neil Bunker from Diagonal...
Reimagining a ClassicIn the years since Love Letter was first published by designer Seiji Kanai in 2012, the game has gained massive popularity as the definitive "microgame". With only sixteen...
In February 2020, Plaid Hat Games regained its independence as a publisher by splitting from Asmodee, which had purchased Plaid Hat's owner in 2016.Some Plaid Hat titles stayed behind with...
• Stefan Risthaus' heavy economic 2014 hit Arkwright has been one of those games that I'm equally as curious to try as I am intimidated by, especially when I see all the components laid out and...
Ravensburger is continuing its streak of licensed titles in the U.S., following titles already released in 2020 such as Wonder Woman: Challenge of the Amazons, Back to the Future: Dice Through...
I wanted to share a bit about the origins and design of my first published game, Glasgow, which is now out (at least in Europe) as part of the Lookout Games two-player line.In 2017, I was...
• U.S. publisher Pandasaurus Games has hired Danni Loe as marketing manager, making her "responsible for promoting new releases and the current Pandasaurus catalog, growing relationships with...
• Having experienced both Virtual Gaming Con and Gen Con Online, designer Gil Hova details what didn't work in these virtual cons and what he hopes to see in the future. An excerpt:Quote:This...
[Editor's note: This interview was first published on Diagonal Move. —WEM]Richard Breese, designer of Keydom, one of the first games to use "worker placement", and Keyflower joins Neil from...
• German publisher Schmidt Spiele has released info on its late 2020 titles, and designer Wolfgang Warsch has two titles on the list, both follow-ups to earlier hit titles from Schmidt.Clever...
• As is normal for this time of year, German publishers are releasing info about titles for SPIEL — but the acquisition of those titles might be trickier than normal since no one will be in...
• What's the minimal amount of information you can release about a game while still announcing a game? U.S. publisher Dire Wolf Digital is testing that limit with the news that it will release...
Sometimes you're passing by a booth at a convention, and you have to stop. I was originally captured by the table presence of High Rise at Formal Ferret's booth when I attended GAMA Expo in March...
• For the 25th anniversary of Richard Garfield's card game The Great Dalmuti, publisher Wizards of the Coast will release a Dungeons & Dragons-themed version in November 2020.For those not...
What follows is an account of my thought processes and experience designing Sherlock Holmes Consulting Detective: The Baker Street Irregulars, a game in the Consulting Detective line. It has been...
As with all other game conventions scheduled for March 2020 or later, SPIEL '20 has been replaced by a virtual convention. As a result, instead of the standard SPIEL Preview that lists every...
Despite Gen Con 2020 being an online event that required me to travel only to the recording studio on the top floor of my house, my schedule for this event took up even more time than for Gen...
As a designer, one of the themes I enjoy working with is growth — as in expanding an empire or developing a city. Nevada City is part of a series of designs about the growth of an Old West...
Card drafting + <<insert any game mechanism>> is typically a winner in my book. I love that mental struggle of wanting or needing to keep a card to help myself, and at the same time...
Greetings, all. July 2020 marks the release of Undaunted: North Africa, the second game in the Undaunted series. We thought it would be a good idea to post a design diary to share some background...
The designers Wolfgang Kramer and Michael Kiesling have released many classic games over the years, both individually and as a team. In 2020, their credits can be found on a new version of...
Our little bluffing game Spicy from HeidelBÄR Games, which was recommended by the Spiel des Jahres jury in 2020, stands out not only because of its simple rules, but also because of the...
Pictures from designers Daniela and Christian Stöhr and publisher PD-Verlag has won the 2020 Spiel des Jahres, German's game of the year award.Each round in Pictures, you recreate one of the...
I want to write many things about Friedemann Friese's Finished!, a title he released in 2017 from his own 2F-Spiele, but time has been tight this past week, so for now I must let this playthrough...
After weeks of teasing, German publisher Queen Games has unveiled the first two titles in its "Stefan Feld City Collection", a collection that "will be a multi-year project comprised of 8+...
While I've played Tzolk'in, Teotihuacan, and Trismegistus only a handful of times collectively, I'm well aware that when Daniele Tascini designs a medium-heavy euro with a "T" name, it's bound to...