I bought a copy on my first run through the exhibit hall, then played the game a couple of times in the evening since we hadn't scheduled Antoine to speak in the BGG booth about the game. Instead you have to suffer through these goobers:
I've now played Samurai Spirit five times, and I've won only once in a two-player game that seems flukier than anything I'll ever see in the future as we lost no family members, lost (I think) only one house, and suffered only two wounds. The other four games, all with three or four players, have been uphill battles against an ever-increasing bandit horde that pushes you to take what you hope to be the least worst option even as you know that every option is likely to be terrible.
Part of the issue, of course, is lack of experience. As we mention in the video, we played a second game with each of us keeping the same character, and we had a better idea of how to use their powers, both individually and through the support tokens that allow you to grant power to someone else for the next round.
• Paizo's Pathfinder Adventure Card Game: Rise of the Runelords was one of the biggest hits of Gen Con 2013, with the line of customers waiting to buy it stretching from one wall to another across the exhibit hall. For Gen Con 2014, Paizo and designer Mike Selinker took another crack at the concept with Pathfinder Adventure Card Game: Skull & Shackles – Base Set, which Selinker explains in the demonstration below:
• Designer Philip duBarry has a couple of big titles due out in 2015: Skyway Robbery, which is being crowdfunded through most of September 2014, and Spirits of the Rice Paddy, which Kevin Brusky from APE Games explained in the BGG booth during Gen Con 2014:
• Designer Leif Steiestol came to the BGG booth to present Nautilus Industries from Lamp Light Games, one of seemingly dozens of games being demonstrated during Gen Con 2014 and crowdfunded at the same time:
• Steiestol is also co-designer of Lamp Light's already crowdfunded Space Junk, due out in Q4 2014, which was demonstrated by co-designer and company owner Mike Friesen: