Tokyo Game Market • May 2016 IV/SPIEL 2016 Preview: Guns & Steel: Renaissance, PaiMiahhh, and Crabs!

Tokyo Game Market • May 2016 IV/SPIEL 2016 Preview: Guns & Steel: Renaissance, PaiMiahhh, and Crabs!
Board Game: Guns & Steel: Renaissance
• I'm sometimes amazed by how much material I write and record but don't publish —not intentionally, mind you. I certainly didn't mean to record a bunch of videos at Tokyo Game Market in May 2016, then sit on them until practically the very last moment in which they could still serve as previews ahead of the games' world release at SPIEL 2016 in Essen, Germany. No, not intentional at all. Projects ram into one another constantly, so few of them end properly but are instead steamrollered by whatever is coming next on the schedule. (Origins Game Fair was three weeks out when I published my third report from TGM May 2016, so I was probably antsy to work on that.)

In any case, here's an overview of Jesse Li's Guns & Steel: Renaissance, this being a standalone expansion to the original Guns & Steel, with Moaideas Game Design doing the development and first release and Grail Games providing distribution of the English-language version.





Board Game: Crabs!
• Moaideas Game Design debuted a second title at TGM in May 2016, once again releasing a Japanese-only version of a game to be released later (i.e., now) in English, this game being Crabs! by shane007, whose name I suspect of being a pseudonym. Yes, I'm not slow all the time...





Board Game: PaiMiahhh
• As Smoox notes at the start of this video, PaiMiahhh from Beta Ma and Chih-Fan Chen of Homosapiens Lab is a customized version of Contract Bridge, with a five-suited deck, bonus point tokens to be gained when playing off-suit, and an assortment of special action cards that can be dropped into the deck for variety of play each round.

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