Here's an overview of the gameplay in this 30-minute card game that's due for release in Q2 2022:
Before the game begins, each player purchases one of the staff or facility cards from their starting allotment of 1,000 money. Randomize the event and award cards into a single deck, with the cards being separated into groups based on the player count. On a turn, you reveal an event card from the deck, then perform two actions (whether the same or different) from these four:
• Purchase an animal, staff, or facility card from those available on the market, then add it to your zoo.
• Draw the top card from either the animal deck or the staff/facility deck, then either purchase it or discard it.
• Purchase the top card of either discard pile at a discount, albeit not a card you discarded this turn.
• Exchange an animal in your zoo for one of equal or lesser cost or star value in the market or on top of the discard pile.
After you acquire a pair of animals, you receive an immediate bonus of 100. You can also earn money from event cards, with staff and facility cards granting discounts and other benefits.
After a certain number of rounds, the first set of award cards will appear, with the awards being handed out one by one or returned to the bottom of the event deck in case of a tie. Sample awards include most felines, most money in hand, and highest total star value. As soon as a player has collected three awards — or four awards in a two-player game — that player immediately wins. If no one wins during the first award ceremony, then complete another round of events, after which more awards will be distributed.
In case you're not familiar with Dippin' Dots, the self-proclaimed "Ice Cream of the Future", let me excerpt the company history:
Dippin' Dots Ice Cream proved to be irresistibly fun to eat. In the late 80's and early 90's the Dippin' Dots dealer network began and various theme and amusement parks discovered their customers' love for the exciting new ice cream. In 1995 Dippin' Dots were first introduced to an international market, making their debut in Japan. In 2000, the company's dealer network evolved into what is now an award-winning franchise system with locations coast-to-coast. Today Dippin' Dots can be found in more than 100 shopping centers and retail locations and in more than a thousand theme parks, stadiums, arenas, movie theaters and other entertainment venues across the country.
Puzzled about the brand tie-in, I asked Johnson about Dippin' Dots' presence in Zoo King, and the explanation turned out to be simpler than I expected:
Fortunately, Dippin' Dots is still a family-owned company, so there wasn't much red tape. We don't have a licensing agreement; it's simply a permission of use. They really liked the game and thought it was a perfect match. I give them free advertising, and I get that aspect of the game I wanted and hopefully some added credibility of a known brand in the game.