Terraform Mars Anew in 3D

Terraform Mars Anew in 3D
Board Game: Terraforming Mars
Since its release in 2016, people have not been able to get enough Terraforming Mars, so designer Jacob Fryxelius and lead publisher FryxGames and Stronghold Games have released five expansions, along with additional corporation cards, various promo cards, and other doodads.

Now FryxGames and Stronghold Games have announced a mid-June 2020 launch date for a Kickstarter for Terraforming Mars: Big Box, the contents of which are detailed as follows:
Quote:
Terraforming Mars: Big Box is both a storage option for all the Terraforming Mars material released to date — the base game, five expansions, and the first-player rover — and a set of 3D terrain tiles to dress up the game. Included in the box are:

• 24 city tiles (four each of six designs)
• 40 forest tiles (eight each of five designs)
• 9 ocean tiles
• 14 special tiles (the original eleven, plus three new ones)

Board Game: Terraforming Mars: Big Box

Terraforming Mars: Big Box also includes three new cards that relate to the three new special tiles, card dividers, and five plastic markers for the global parameters.
I'm not sure who has been asking for a Nuclear Zone tile in order to flatten a section of Mars that has only recently been terraformed, but that tile is coming nonetheless:
External image

Related

Build a More Epic Civilization with Through the Ages: New Leaders and Wonders

Build a More Epic Civilization with Through the Ages: New Leaders and Wonders

Jun 05, 2020

Through the Ages has some serious history, and I'm not just referring to its theme. In 2006, the first edition of Vlaada Chvátil's card-drafting, civ-building magnum opus — Through the Ages: A...

Advice for Designers and Publishers: How to Submit Listings for Games, People and Publishers to the BGG Database

Advice for Designers and Publishers: How to Submit Listings for Games, People and Publishers to the BGG Database

Dec 22, 2014

Some of the articles in this series will be relevant to designers and publishers whether or not they're active on BGG, such as the introductory article on how to write a press release; other...

Game Preview: Dragon Gyas, or Chopping Down Giants

Game Preview: Dragon Gyas, or Chopping Down Giants

Jun 03, 2020

Susumu Kawasaki's card game R-Eco was a revelation to me when I first played it in the late 2000s.The subject matter of the game — recycling — is tightly integrated into the gameplay, with...

Designer Diary: Abandon All Artichokes, or a Heartless Card Game

Designer Diary: Abandon All Artichokes, or a Heartless Card Game

Jun 02, 2020

What did artichokes do to deserve this? What could anyone possibly have against them? What kind of existential crisis inspires the consternation of this particular edible flower bud?Well,...

Designer Interview: Julian Courtland-Smith, creator of Survive: Escape from Atlantis!

Designer Interview: Julian Courtland-Smith, creator of Survive: Escape from Atlantis!

May 29, 2020

[Editor's note: This interview was first published on Diagonal Move. —WEM]Survive: Escape from Atlantis! designer Julian Courtland-Smith joins Neil Bunker from Diagonal Move to discuss his...

ads