Take to the Air in Small World: Sky Islands

Take to the Air in Small World: Sky Islands
Board Game: Small World: Sky Islands
If you bother to take a look around, you can usually find new places you've never been, even in familiar lands. Designer Philippe Keyaerts, in combination with co-designer T. Alex Davis, has done this once again with Small World: Sky Islands, which publisher Days of Wonder will debut at SPIEL '17 in late October, ahead of a likely November 2017 release in Europe and a December 2017 release in North America.

Here's an overview of this expansion for 3-6 players, which carries a MSRP of $30/€28:

Quote:
Small World: Sky Islands introduces seven new races and powers to the Small World base game, but it also gives those races — and all the previously released races — new territory in which to fight for control.

At the start of play, place the Sky Islands game board so that it shows either two or three islands in the sky (your choice), then use the Small World game board as if you were playing with one fewer player, i.e., use the four-player board when playing with five players. Next, place access points to the Sky Islands — the beanstalk and the stairway — on different regions on the game board. Whenever a race stands on one of these access points, they can try to conquer the space on the sky islands that shows the matching symbol.

Races can't start their conquests in the Sky Islands unless their power specifically allows them to do so. At the end of a turn, if you control all of the regions on a Sky Island, you gain one additional coin.
Board Game: Small World: Sky Islands

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