Having played only through May so far (5-2!), I'd answer that question "yes" with no qualifications. Pandemic Legacy is intense and engaging, creating a world that's threatening and out of control, while simultaneously being something that you don't want to leave as you and your buddies develop a true camaraderie that you want to hold together just a little longer.
Designers Matt Leacock and Rob Daviau talk spoiler-free with our own Beth Heile, who was one of the original playtesters, about this amazing design.
• Shadi Torbey's Oniverse titles seem like games that have been pulled from another dimension, yet when he talks about the origin of those games, it's clear that he's familiar with the larger world of games around him and isn't designing in a corner apart from everyone else. At Spiel 2015, Torbey visited the BGG booth to explain Castellion, title #3 in the Oniverse series from Z-Man Games.
• Pretzel Games debuted Flick 'em Up! at the 2015 Origins Game Fair and sold its few dozen copies within minutes. The game launched on a larger scale at Gen Con 2015, and again sold out quickly. In fact, the game has barely seen time in retail shops due to the quick sellouts and the (undoubtedly longer than normal) production time required for the game — but that didn't stop Pretzel from debuting Flick 'em Up! Stallion Canyon at Spiel 2015, with this expansion from Gaëtan Beaujannot and Jean Yves Monpertuis adding horses, new towns and a canyon to the base game, along with many scenarios for their use.
• In addition to publishing original material, Z-Man Games also has a publishing partnership with Hans im Glück, with one of the main releases at Spiel 2015 from that partnership being Gabriele Bubola's Skyliners, in which you and your fellow players try to create buildings in just the right way so that you can see more of them than anyone else. The advanced game takes this a step further by requiring you to predict what you'll see at the end of the game and rewarding you only for correct predictions.
• Carcassonne: Over Hill and Dale is the latest standalone game in the Carcassonne world created by Klaus-Jürgen Wrede, with players now being able to walk the paths that they create, picking up fruit along the way.
• Now you can go not just over hill and dale with Carcassonne, but to a galaxy far, far away. Yes, Carcassonne: Star Wars comes across as a weird amalgamation of the two creations, yet it kind of makes sense once you get past the Carcassonne name and just think of this as being a tile-laying game set in the Star Wars universe.