![Spiel 2015 Preview: Qwinto, or Qwixx But Not Qwite](https://cf.geekdo-images.com/61AScPUOOzNQK-f8ra2Qtw__medium/img/26xYxYrau5BA9siHy29mtPY8JFA=/fit-in/500x500/filters:no_upscale():strip_icc()/pic2663949.jpg)
In an effort to bottle lightning once again, NSV has been searching for another quick-playing dice game that features simultaneous play, and they've now found their candidate in Qwinto, a 2-6 player game from designers Bernhard Lach and Uwe Rapp that will debut at Spiel 2015 in October.
Here's a rundown of how to play:
To set up, each player receives a scoresheet that contains three colored rows of shapes (mostly circles with a few pentagons); the rows don't completely overlap, but they do overlap enough to create five vertical columns of three shapes, with one pentagon being in each vertical row.
On a turn, a player rolls 1-3 dice, with the dice being the same colors as the rows: orange, yellow, purple. Each player can place whatever sum is rolled into an empty shape in a row that matches the color of one of the dice. Two rules must be followed when placing a sum in a row:
1. All numbers in a row must increase from left to right.
2. No number can be repeated in a vertical column.
The game continues until someone has filled two rows on their scoresheet or someone has tallied four misthrows. Players then tally their points: For each completed column on their scoresheet, a player scores points equal to the number in that column's pentagon. For each completed row on their scoresheet, a player scores points equal to the rightmost number in that row. For each incomplete row on their scoresheet, a player scores one point per number in that row. For each misthrow, a player loses five points. Whoever has the highest sum wins!