Solitaire Sunday: Castle Logix, or The Three Towers

Solitaire Sunday: Castle Logix, or The Three Towers
From gallery of W Eric Martin
When I worked in a game store in the early 1990s, the Binary Arts puzzle line was one of the top sellers in the puzzle category, matched only by the extensive line of heavy metal untangling puzzles that we sold. Given the success of Binary Arts, which changed its name to ThinkFun in 2003, it's no wonder that other companies were inspired to create similar challenges of their own.

Dutch Belgian publisher SmartGames, established in 1995, has become the equal of ThinkFun in my eyes, and each year it releases a multitude of puzzles that largely follow the same format: Here's a bunch of bits, here are the rules for manipulating those bits, and here are a set of puzzles to solve. Have at it!

These puzzles are almost always from designer Raf Peeters, who is credited with the subject of this post: Castle Logix, which debuted in 2007 and which is still on the market today. In Castle Logix, you are given four blocks and three towers with which to recreate 48 images in a challenge booklet. Here's an example of both puzzle and solution:

From gallery of W Eric Martin

Castle Logix was originally released for players ages 5 and up, but current versions of the puzzle are labeled "3+" — which makes sense given that the blocks and towers are great to use as toys, even if the youngster has no capacity or willingness to solve the puzzles.

The puzzles are divided into four difficulty categories: use six components in a structure, use seven components in a structure, balance or finagle the pieces in some manner to recreate an unstable structure, and assemble a structure when given only an outline of it. My son, who is now 11, has tackled these puzzles on and off over the years, typically doing a few puzzles, then losing interest, then going back to it at some later date when I bring it off the shelf again. His attention span resembles a flighty bird for anything in which Dad has an interest...

From gallery of W Eric Martin

An adult will likely find only the final quarter of challenges interesting as the outline challenges can be quite difficult — but should you solve the middle batch of puzzles, you'll likely find them easier to solve given that you'll see the various ways that blocks and towers can be integrated with one another, thereby giving you clues for how to fill in those outlines.

As for younger players, well, who knows? Depends on their tastes and the environment you've built for them. Maybe they'll just want to scoop all the bits into other blocks they own and play with them that way. Maybe they'll be as obsessive as I've been, solving all the puzzles in order every year or two, then packing the puzzle away until the next time. Those early challenges are easy, sure, but I still find it satisfying to plonk the blocks together, similar to writing a completed task on a "to do" list only to cross it off immediately. You did the thing, yes! Now what's next?

Related

Links: Charlie Theel Digs into High Society, Tom Felber Burns Bridges, and Hong Kong Suspends Trading in CMON Limited

Links: Charlie Theel Digs into High Society, Tom Felber Burns Bridges, and Hong Kong Suspends Trading in CMON Limited

Apr 11, 2020

• ICv2 reports that trading for CMON Limited stock on the Hong Kong Stock Exchange was suspended on April 1, 2020 "after the company warned of audit issues and said it would delay release of...

BGG.CON 2019 Recap

BGG.CON 2019 Recap

Apr 10, 2020

Author's Note: Yep, this write-up is super-duper late as explained at the bottom of the page.BGG.CON 2019 was held November 20-24 at the Hyatt Regency Dallas. This is the first year in this new...

Origins Game Fair Moved to Oct. 7-11, 2020; BGG.Spring 2020 Cancelled

Origins Game Fair Moved to Oct. 7-11, 2020; BGG.Spring 2020 Cancelled

Apr 09, 2020

The Game Manufacturers Association (GAMA) has announced that the 46th annual Origins Game Fair scheduled for June 17-21, 2020 will instead be held at the Greater Columbus Convention Center on...

Pax to the Future: New Releases from Ion Game Design & Sierra Madre Games

Pax to the Future: New Releases from Ion Game Design & Sierra Madre Games

Apr 09, 2020

Great Scott! In early April 2020, Ion Game Design and Sierra Madre Games launched a Kickstarter campaign for the second edition of Pax Renaissance and their latest addition to the Pax series: Pax...

Game Previews from GAMA Expo 2020 VII: Forgotten Waters, OmenQuest, Pyramid Quartet, Under Falling Skies, and Call to Adventure: The Stormlight Archive

Game Previews from GAMA Expo 2020 VII: Forgotten Waters, OmenQuest, Pyramid Quartet, Under Falling Skies, and Call to Adventure: The Stormlight Archive

Apr 09, 2020

All 115 videos from our GAMA Expo 2020 coverage are now live on our BGG Express YouTube channel and more specifically in this playlist. Now it's time to roll back to the remaining game overview...

ads