Earth Under Siege: Flashpoint plays in 60–90 minutes and offers a thematic and cinematic experience as players take on the role of operatives working together to complete a series of covert missions against enemy alien forces.
Here's an overview of the setting and gameplay from the publisher:
Setting:
The world is in chaos. Alien enemies are assaulting military bases all over the globe, obliterating any resistance before them. They attack indiscriminately and they show no mercy. They call themselves the Xethan, but where they come from is a complete mystery. They were simply not here one moment and initiating global conquest the next. If they came from space, there are no signs of it. None of the expected indicators of aliens traversing the stars, such as starships in orbit, have been observed. Indeed, the Xethan seem to possess no vehicles in their assaults at all. Instead, they rely on short range portal technology far beyond anything we’ve ever seen, which allows them to teleport short distances bypassing many of our defenses.
But the situation is much worse than just that. These Xethan are being aided by an insurgent faction of human terrorists that call themselves the Vormacht who seem to be working with these alien invaders and betraying their own species.
It has only been six months since the Xethan first appeared and they have already conquered large numbers of military bases all across Europe. If their momentum is not halted, the human race may well fall to these alien invaders. Someone must stop them.
We are that someone. Now is the time. While the world is still reeling from this unexpected assault, we have not been idle. We have come together, as a species, in recognition of this greater threat to our existence. We are no longer just splintered factions of rival groups; no longer separated by our differences. Humankind has never stood so together, united, arm in arm, moving together towards this one mission. We have become AEGIS, an allied force drawn from countries all over the Earth to stand against this threat. No longer will we stay on the defensive. Now is the time we stand up and show these Xethan that humankind will not fall so easily. Now, at this flashpoint in history, we fight back.
Gameplay:
Earth Under Siege: Flashpoint missions are heavily focused on stealth, covert actions, and sabotage. Players are Operatives of AEGIS, and their missions are focused on infiltrating enemy facilities, using every method available, such as cutting the power, using the ventilation shafts, making use of silenced weapons, and hacking into the enemy database.
Players develop their Operatives and HQ over the course of a 30+ mission campaigns as they follow the story deeper and deeper until they uncover the true nature of the Enemy and where they came from.
Each round, players perform actions with their Operatives by exhausting one of their six action tokens until they run out of available tokens, or choose to pass. But players must be judicious in their use of their action tokens, because they normally only recover three of them each Refresh Phase.
Each Operative comes with a unique deck of Tactics cards which gives them access to powerful actions and effects. Each Player will develop these decks over the course of the campaign allowing them to tailor their gameplay to a particular style or focus on specific combos.
In Tales From the Loop - The Board Game, 1-5 players solve mysteries as kids in a strange world set in the 80s, which was inspired by the Tales From the Loop roleplaying game and the retro sci-fi world created by acclaimed artist and author Simon Stålenhag. Aside from the underlying Stranger Things vibes, here are some details on what you can expect from Tales From the Loop - The Board Game:
Scenarios vary in length from 90-120 minutes and you can play solo, by controlling two Kids, all the way up to five players. Each turn in the game represents a day in the life of the Kids and starts with them meeting up at school. There they will pick up new rumours and plan their actions for the coming day. Once the bell rings and school’s out, they are free to roam the islands, either investigating the mysteries and rumours available, or simply taking care of chores (or both!).
Each Kid has a certain amount of Time available to them as they take their turn, which they can spend freely and in any order desired. In effect all player turns are integrated: you don’t have to sit and wait for your turn to come around, but can move about together with the others. And sticking together is wise when facing tougher challenges as you can help each other out and even combine your items for new abilities that can completely bypass a challenge!
At the end of the day it’s important to be home in time for dinner and homework. You can stay out longer, but that could mean losing some privileges (like getting that critical car ride!) or even becoming grounded…
Bring your best friends and go out and explore the mysteries of the Loop!
Here's an overview of the new adventures that await you in Beyond the Horizon:
Explore a new map enabling you to visit Tasmania, Solomon Islands or New Zealand altered by the Apocalypse. Learn the truth behind the infamous Project X, while battling deadly sea monsters and experiencing strange weather phenomena.
Seek for fresh water – a new resource that will make the game even more realistic and challenging both for sea-farers and continent dwellers.
Play as one of new Knights armed with unique abilities and expand your base game using tens of new cards, tokens, and adventures to experience a setting of enormous proportions however you like – solo, cooperatively or competitively.
Choose your ship, set the course and see where the winds shall take you!
In The Reckoners: Steelslayer, 1-6 operatives continue to work together to assassinate super-villains in a post-apocalyptic world based on young adult fantasy novels by Brandon Sanderson, with additional content for more variety and new challenges as briefly described below by the publisher.
The Reckoners: Steelslayer is an expansion to The Reckoners board game containing four new modules. These elements can be added separately or together in any combination.
Module 1: New Reckoners
Module 2: New Equipment
Module 3: New Epics
Module 4: New Boss Epics & Cities