Return to Mankind's Past to Place Dominos, Place Polyominoes, and Flip Tokens on Six Continents

Return to Mankind's Past to Place Dominos, Place Polyominoes, and Flip Tokens on Six Continents
• Designer Klaus-Jürgen Wrede has visited prehistoric times previously in Carcassonne: Hunters and Gatherers, and now he's looking at the same period of time on a global scale in Fire & Stone, due out in October 2021 from Pegasus Spiele.

Board Game: Fire & Stone

Here's an overview of how to play this 2-4 player game:
Quote:
In Fire & Stone, players lead their tribe through the Stone Age. They scout new lands, harvest nuts and mushrooms, and finally build villages. The aim of the game is to have the most successful tribe by exploring new lands, building huts, and gathering resources. With the invention of new tools and techniques like ship building or pottery, the expansion of your tribe can even be accelerated.

Board Game: Fire & Stone

Each space the scouts can enter contains upside-down discover tokens. When a scout moves on one of those tokens for the first time, the token is revealed and triggers an effect. From now on these tokens can be used as a player action with a different effect. By the end of the game, the player who made the most victory points with villages and accomplishing tasks wins.
Board Game: Prehistories
• For another take on life in the Stone Age, we can turn to Prehistories, a polyomino-based game design with bidding and hand-management elements from Benoit Turpin (Welcome To...) and Alexandre Emerit that French publisher The Flying Games released in December 2020.

Here's an overview of this 2-5 player design that plays in 30 minutes:
Quote:
You are the leader of a prehistoric tribe, deciding which members of your tribe go hunting and what prey they want to catch. To guide you, the Elders have created challenges that you can complete by painting on the wall of your cave.

Each round in Prehistories, you and your fellow tribe leaders bid simultaneously (and secretly) to decide who hunts where. The more hunters you have, the bigger the game you can catch, but the slower you are. The fastest player — that is, the one with the smallest sum of hunters — goes first, but they have few hunters with which to hunt.

To hunt, you assign your hunters to one or more locations to catch the prey waiting there. Prey is represented by polyomino tiles, and the larger the tile, the higher the sum required. If you have just enough hunters to catch your prey, they might be wounded in the process, which means you'll draw fewer hunter cards at the end of the round to refill your hand. (They distrust your leadership when you get them injured!)

In the second phase of a round, you paint your cave with the animal tiles collected during the hunting phase. Your cave is represented by a 7x7 grid that starts with a few tiles already in place. The first tile you place goes in the left-hand column, and all subsequent tiles must touch tiles already placed, with all tiles being oriented so that the animals are viewed with their legs (or fins) down. (Cavemen have simple tastes and want everything to be representational.)

Board Game: Prehistories
Near game's end with three players

When you fulfill the wishes of the Elders by painting your cave in certain ways — such as completing a horizontal line or connecting opposing corners or surrounding a legendary animal on all sides — you place one or more totem tokens on that challenge. Whoever first discards their eight totem tokens wins.
Board Game: Kingdomino Origins
• And we'll stay in the past a bit longer to take a peek at Kingdomino: Origins, a standalone game for 2-4 players from Bruno Cathala and Blue Orange Games that plays similarly to 2016's Spiel des Jahres-winning Kingdomino, but with twists:
Quote:
Go back in time to the prehistoric era with Kingdomino Origins, which introduces new components for additional actions and new ways to score points. Regions in your territory will earn you points if they contain fire. Fire is either part of your terrains or earned by adding dominoes with volcanoes. There are three game modes to play:

—The first one introduces fire and volcanoes;
—The second mode uses wooden resources;
—And the third one features cavemen tokens.

Board Game: Kingdomino Origins

You earn points by collecting resources, with additional points when you have the majority of a type of resources. These resources allow you to bring cavemen to your territory, and each type of caveman has its own way to give you points based on their position.
Cathala presented an overview of this title (on a still in-progress version of the game) in French in February 2021:

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