Ahead of the one hundredth anniversary of that date, two publishers have announced games based on the suffrage movement, with one of those titles — The Vote: Suffrage and Suppression in America — coming from Tom Russell of Hollandspiele. Here's an overview of this two-player game that plays in 90-120 minutes:
This game is something of a companion piece to the same designer's 2018 release, This Guilty Land. It shares many of the same mechanical features: Cards are dealt into and played from a face-up events display, with the function of the card depending upon its type rather than a one-off event. Once used, cards can be taken into a reserve, forming a sort of permanent hand that can be used to act and react. Cards are drawn and kept in reserve according to a player's organizational capacity, which is increased over the course of the game through play of an organization card.
Special attention is paid this time around to the tension between federal and state politics. It is through legislative victories at the local level that Equality will make passage of its amendments inevitable. Supremacy not only will attempt to oppose these gains, but can even reverse them through judicious intervention of the Supreme Court. Two elements that separate this game from its predecessor are the presence of passive abilities that trigger when a card in reserve remains face-up at the end of a turn and the use of region cards to perform free "bonus" actions.
If This Guilty Land was about systems that broke in the face of a clear moral evil, then The Vote sees those same systems functioning as intended. Equality can achieve its aims within the system, but so can Supremacy, making the game one of both triumphs and failures.
• The other 2020 release based on the passage of the 19th Amendment is Votes for Women from lead designer Tory Brown, historical consultant [person=127827]Kyla Jean[/person], and publisher Fort Circle Games. This 1-4 player game that plays in 45-75 minutes has less detailed information than the title above, but here's a summary of gameplay:
The game plays out over six turns: two turns in 1848-1890, two turns in 1890-1919, and two turns in 1919-1920 (during the ratification of the Nineteenth Amendment). The Pro-Suffrage player must get 36 states to ratify the Amendment before the Anti-Suffrage player (or Anti-Suffrage bot in the solitaire game) gets 13 states to reject the Nineteenth Amendment. Two players may also play co-operatively against the Anti-Suffrage bot.
I'm tooting my own horn and asking you to saddle up for my new project! Votes For Women is an educational board game spanning from Seneca Falls to Ratification of the 19th Amendment. Will the anti-suffragist thwart the movement or will Votes For Women prevail? Play and find out! https://t.co/LtAc1WGo1l pic.twitter.com/bBMnctFEkV
— Tory Brown (@torylynn) June 17, 2020
Brown gave more details about the game in comments on this tweets: The game is played on a map of the 48 U.S. states that eventually voted on ratification. Players line up support or opposition over the course of distinct eras, starting in 1850, then that support/opposition translates to a vote for or against ratification during the 1919-1920 endgame. Ratification requires any 36 states to support.