In any case, here's a brief overview of Oranienburger Kanal, a 1-2 player game that plays in 60-90 minutes and that will be crowdfunded in Q1/Q2 2022 ahead of a October 2022 release date:
In Oranienburger Kanal, you erect new industries and shape the infrastructure by building pathways, streets, railways, and canals. Most important of all are bridges that connect buildings. To do all of this, you have access to various actions that you select in the right moments.
At the end of the game, the player with the best industrial area and the best infrastructure wins.
Oranienburger Kanal also includes a solo game!
• Another title coming from Spielworxx in 2022 is Weimar: The Fight for Democracy, a design from Matthias Cramer that was originally announced as a 2019 release from Compass Games, but will instead be co-published in Germany with Skellig Games and in the U.S. with Capstone Games.
Here's an overview of this four-player game that takes 3-6 hours to play:
Weimar: The Fight for Democracy is a game about the major actors in the spectrum of the new Republic. The Social Democrats and the Conservatives are trying to defend the democracy. Communists and Nationalists are looking to overthrow the government and install their own regime. Will this infant Republic survive? Or will Germany — as in history — fall to the Nazis and become a lawless state? Or will there be a Union of Socialist German Republics?
Weimar includes two major "battlefields": In public opinion, the parties struggle to influence the important political issues like the economy, the media, or foreign affairs. Winning these issues scores points and allows them to take significant decisions. At the same time, the parties try to control the streets and position their followers in the major cities of Germany for demonstrations, street fights, and actions taken by the paramilitary organizations.
Weimar is a tense and exciting card-driven game (CDG) on a most interesting topic. Cards may be played for the event, for public opinion, or for actions in the street.
In each of the six game turns, the parties play one agenda that defines their strategy for the turn (e.g., modifying their twelve-card play deck, defining issues, getting advantages in the streets). The goals of the parties are asymmetrical and contradictory. While the democratic parties score for stabilizing the state and removing poverty, the non-democratic parties score for coups and unrest.