Prepare to Explore Dice Realms in December 2021

Prepare to Explore Dice Realms in December 2021
At Gen Con 2019, designer Tom Lehmann visited the BGG booth to present overviews of three upcoming projects: Res Arcana: Lux et Tenebrae, New Frontiers: Starry Rift, and Dice Realms.

The first item listed above debuted in the last quarter of 2019, while the second item has been delayed due to other products being in the production queue ahead of it, one of which is the third item — with Dice Realms now finally having a release date attached to it, tentative thought that date might be due to the current worldwide shipping and manufacturing situation.

For those not familiar with Dice Realms, let's start with an explanation of how to play:
Quote:
In Dice Realms, which is set during the Late Medieval / Early Renaissance period, players vie to improve and expand their realms, which are represented by customizable dice with faces that can be popped out and upgraded for better ones.

Board Game: Dice Realms

Each game is different as before play begins, players draw five tiles (from a bag of 35) to determine which extra die faces will be available in addition to the five standard lines of faces: victory, farming, commerce, defense, and upgrades. Each player begins with two identical dice and can gain more dice, in addition to upgrading their starting dice.

Play is largely simultaneous. At the start of a round, all players roll their dice, with one player rolling the Fate die. If Winter appears on the Fate die, all players must pay 1 grain for each die they own, collecting a -2 point "misery chip" for each grain they can't pay. Players may then re-roll one die for free, and they can invest in re-roll and "set a die" tokens (that allow you to choose the die face result) for further control. If a re-rolled die shows a re-roll icon, you get the grain or power shown on the die, then re-roll it.

Players then resolve attacks, starting with any on the Fate die (that hit all players), then moving clockwise from that player, with a player's attack affecting only opponents. For each shield on a die, you can ignore one attack. Attacks can cost you grain, the use of a die rolled that turn, or the permanent use of a die face, with that face being replaced with a "destroyed" symbol.

You then collect all the victory points (VPs), grain, and coins on your visible die faces, with coins being usable only this round to purchase re-roll tokens and set-a-die tokens, repair a destroyed die face (replacing the destroyed symbol with a face previously removed), buy a new die (which also costs two grain), and acquire upgrades, which each cost 2 coins. You can save at most 1 coin in your treasury for use in a future round. Die faces have 1, 2, or 4 dots on them, and to change from a 1 to a 4 in the same color — e.g., changing from a yellow face that earns 2 grain to one that earns 4 grain and 2 coins — costs three upgrades, whereas changing from a 1 to a 1 of a different color costs one upgrade.

Board Game: Dice Realms

If during a round any player needs to use a 10 VP token, a -10 misery token, or a 10 grain token because all of the smaller value tokens have been used, then the game ends at the conclusion of that round; otherwise, the player with the Fate die passes it clockwise to the next player and a new round begins. When the game ends, players tally their points earned, both on the VP tokens and on the upgraded die faces, with 2-dot faces being worth 1 VP and 4-dot faces being worth 2 VP. Whoever has the most VPs wins.
Ken Hill at publisher Rio Grande Games says that production of Dice Realms is scheduled to take place in October 2021, which (if all goes well) would make the game available in the U.S. before the end of 2021. He notes that German manufacturers have been running into delays due to material shortages needed for Rio Grande products (and other games), but given the current timeline, all should go well with the production.

Dice Realms will carry a US$120 MSRP, and it contains 18 dice, more than 650 plastic die faces in 72 types, and 35 tiles that provide more than 320,000 unique starting set-ups and challenges.

Oh, and should you care to hear about the game from its creator, you can check out that Gen Con 2019 presentation here:

Related

Game Overview: Tutankhamun, or No One Ever Plays in the Same River Twice

Game Overview: Tutankhamun, or No One Ever Plays in the Same River Twice

Aug 09, 2021

Tutankhamun from U.S. publisher 25th Century Games is a new edition of the similarly named Tutankhamen, with the latter game dating to 1993 near the start of designer Reiner Knizia's career.Like...

Load Cards Quickly, Bike at Varying Speeds, and Manipulate Mouse Cheese Cat Cucumber

Load Cards Quickly, Bike at Varying Speeds, and Manipulate Mouse Cheese Cat Cucumber

Aug 08, 2021

• I love learning about games that are as much a concept as anything else. A designer has an idea, then sees whether a game can be formed around that idea.I'm not sure whether Marc Paquien's...

Explore Arydia, the Lands of Galzyr, and Other Lands Betwixt and Between

Explore Arydia, the Lands of Galzyr, and Other Lands Betwixt and Between

Aug 07, 2021

• Updates to the SPIEL '21 Preview — not to mention all of the other previews and game release lists — continue, with one of the newest titles on the list being Betwixt and Between, an...

Fix Lativ’s Weather Machine, Manage Beta Bots, Control Ancient Relics, and Explore the Deep Sea

Fix Lativ’s Weather Machine, Manage Beta Bots, Control Ancient Relics, and Explore the Deep Sea

Aug 06, 2021

Lativ, the mad scientist, and his minions• Lovers of heavy euros, brace yourselves for Weather Machine, Vital Lacerda's next big release from Eagle-Gryphon Games, which is coming to Kickstarter...

Sophie Gravel to Again Lead Z-Man Games

Sophie Gravel to Again Lead Z-Man Games

Aug 05, 2021

In 2016, Sophie Gravel sold F2Z Entertainment — a Canadian publisher/distributor that owned the Z-Man Games, Filosofia Éditions, Pretzel Games, and Plaid Hat Games studios — to Asmodee.Less...

ads