With that in mind, here are the 2019 IGA nominees for the multiplayer category:
• Architects of the West Kingdom, by Shem Phillips and S J Macdonald (Garphill Games)
• Blackout: Hong Kong, by Alexander Pfister (eggertspiele)
• Brass: Birmingham, by Martin Wallace, Gavan Brown & Matt Tolman (Roxley)
• Coimbra, by Flaminia Brasini & Virginio Gigli (eggertspiele)
• Gùgōng, by Andreas Steding (Game Brewer)
• Hadara, by Benjamin Schwer (Hans im Glück)
• Just One, by Ludovic Roudy & Bruno Sautter (Repos Production)
• Key Flow, by Richard Breese, Sebastian Bleasdale & Ian Vincent (R&D Games)
• Newton, by Simone Luciani & Nestore Mangone (Cranio Creations)
• Res Arcana, by Tom Lehmann (Sand Castle Games)
• Root, by Cole Wehrle (Leder Games)
• Teotihuacan: City of Gods, by Daniele Tascini (NSKN Games/Board&Dice)
• Underwater Cities, by Vladimír Suchý (Delicious Games)
• Wingspan, by Elizabeth Hargrave (Stonemaier Games)
And the 2019 IGA nominees in the two-player category are:
• Gettysburg, by Mark Herman (RBM Studio)
• Kero, by Prospero Hall (Hurrican)
• KeyForge: Call of the Archons, by Richard Garfield (Fantasy Flight Games)
• Lincoln, by Martin Wallace (PSC Games)
• Nagaraja, by Bruno Cathala & Théo Rivière (Hurrican)
• Napoleon Saga, by Frédéric Romero (Oeuf Cube Editions)
The winner in each category will be announced in late September 2019.
(Disclosure: BGG owner Scott Alden is an IGA member, as is yours truly, but I haven't voted in roughly a decade. Mostly I kibitz and provide email addresses when nominees and winners need to be notified.)