They did, and now the renamed and jointly published Student Bodies is scheduled to debut at Gen Con 2014 in August. Here's a rundown of the setting and gameplay:
Because you're in a high school, you're not going to find shotguns or chainsaws. Instead, you're going to have to improvise with what you do find to give yourself an edge over the other players rather than just find ways to kill zombies.
On each turn, players determine what the zombies do by revealing a card from the zombie AI deck and deciding how the zombies move based on their priorities, a set of rules made to represent a zombie's drive to feed. If they are knocked down, for example, they stand up; if they are adjacent to a player, they attack; if not, they move towards the closest player. On your turn, however, you get to decide who they attack or which way they move if there's a conflict for who's closest.
Once the zombies have moved, the player decides his actions based on his stamina pool, hand of cards, and positioning on the board. Don't forget to check corpses for potentially useful items! At the end of a player's turn, everyone draws up to their hand size, then the next player goes. If a player happens to meet an unfortunate fate before getting the antidote, he continues to play as a smart zombie; unlike the mindless horde, dead players still have a hand of cards, with new abilities, to hunt you down as they see fit while trying to score a secondary win condition by eliminating all living players.
• Fantasy Flight Games has announced a Q3 2014 release date for Foul Play, a new expansion for Blood Bowl: Team Manager – The Card Game. A summary of what's being added:
Foul Play also introduces penalties to the game, with players receiving them in various ways, such as by drawing one of the new cheating tokens with the penalty icon or by losing the new Goblin Tribal Leeg tournament. When you receive a penalty, you draw a penalty card and resolve the effects, which are nearly always unfortunate.
Finally, Foul Play introduces stadiums, which are constant throughout a season, offer additional payouts to teams, and come with strict rules about who can play in them. A stadium might ban a certain skill, for example, limit the number of players a manager can use, or impose upper or lower limits to Star Power requirements. Managers can choose to break these rules, but each offense results in a penalty, so you'll need to weigh your options carefully.
In ESSEN The Game: SPIEL'13, you play as one of those geeks. With your wish list (shopping list), you wander the aisles of the festival in search of the most popular new games — but to achieve your goals, you must face the harsh realities of this show. You must confront a pervasive crowd and make your way to the stands of your favorite publishers. Unfortunately, the availability of games is limited at the end of the show. You will likely not have the opportunity to buy all of your favorite games. Therefore, you will have to face difficult choices! On the other hand, you have come to Essen to try new games and your desires will change during the day. It is likely that after trying some of them, you will jump compulsively to new purchases.
Be careful not to take on more than you can carry. The increasing number of games that you hold in your bags reduces your mobility through the area. During the day, you need to return to the parking lot to store your purchases in the trunk of your car, which will probably also be the perfect time to check your budget. For all the big spenders, the cash dispenser is available, with the risk of running into debts beyond reason. With an empty bag and full wallet, you have only one thing in mind: Getting back in the show, frantic to buy more games.