Develop the kingdom of Fairy Tile by putting new land tiles in play and moving the Princess, Knight, and Dragon across different places such as mountains, forests, and plains. Help them have extraordinary adventures by accomplishing objectives written on the pages of your book. As soon as you complete an objective, develop your story and read the page of your book aloud.
Be the first to read all the pages of your book to win the game.
• The other IELLO title is 8-Bit Box, a 2-6 player game that bears this meager description:
The base game contains three different games influenced by classic old-school video games.
• War of the Buttons, due out from ADC Blackfire Entertainment in March 2018, is the first published design from Andreas Steding since The Staufer Dynasty in 2014. The game was inspired by the 1912 novel La Guerre des Boutons by Louis Pergaud, in which gangs from rival villages compete with one another to collect as many buttons as possible from the clothing of the opposing gang members. Strip them of their buttons and laces, then send them home to face punishment from their parents!
The game has only a short description for now: "In War of the Buttons, 2-4 players lead a 'gang' of kids who try to build their own hut. To do this, they use both their own dice and "neutral" dice, while hoping for help from their 'big brother' and for no one to tattle on them at school."
• I know that CAPcolor: Les Pyramides d'Émeraude (The Emerald Pyramids) from Charles Chevallier, Laurent Escoffier, and ilinx éditions is a combination coloring book+game of some sort, but beyond that, I know nothing. Perhaps you score points by doing your best Vincent Dutrait impersonation on the interior pages...